Is the Creator Economy growing now?

In our creator economy deck, you will find everything you need to understand the market
SUMMARY
Yes. The Creator Economy is growing now, and the strongest evidence is coming from real spending, payouts, subscriptions, commerce and audience consumption rather than from broad market-size forecasts.
The growth is broad enough to matter. Brand advertising, platform monetization, direct fan payments and creator-led shopping are all expanding at the same time, which makes the current cycle look more durable than a boom driven by one revenue stream.
Creator advertising is still the clearest engine. U.S. creator ad spend has risen from $13.9 billion in 2021 to an expected $44 billion in 2026, and it is still growing much faster than the wider advertising market.
Platform competition is reinforcing that growth. Facebook paid creators nearly $3 billion in 2025, YouTube has distributed more than $100 billion over its latest four-year reporting period, and Spotify is spending aggressively to build a creator business around video podcasts.
The audience is moving with the money. Creator video is no longer mainly a phone-feed format: YouTube now captures enormous television viewing time, while Spotify and Facebook are pushing creator-led video deeper into their own products.
Direct-to-fan revenue is becoming a second serious economic layer. Substack has passed five million paid subscriptions, and Patreon’s data shows subscriptions, digital products and other direct relationships becoming more common across creator businesses.
Commerce may become the biggest structural change. YouTube Shopping, TikTok Shop and creator-owned brands let creators participate much closer to the transaction itself instead of earning only a sponsorship fee for influencing it.
The uncomfortable part is distribution. CreatorIQ found that total creator payments rose sharply while the number of participating creators rose much faster, and the top 10% captured 62% of payment volume in 2025.
That explains why the market can boom while the typical creator still struggles. Most creators earn very little from content, and a growing share of the money is concentrating among the creators who already have scale, teams and commercial infrastructure.
AI will probably widen the gap further. It lowers production costs and gives small creators better tools, but it also floods platforms with more content, making generic output cheaper and audience trust, taste and distinctiveness more valuable.
The Creator Economy is therefore moving from an experimental internet niche into a more established layer of advertising, entertainment and commerce. Growth is slowing from the earlier hypergrowth phase, but a market expanding at roughly 20% in creator advertising while adding new revenue models is still growing very fast.

This market map, featured in our creator economy deck, highlights top companies and startups in the creator economy
What should we actually mean by “the Creator Economy is growing”?
Creator Economy growth should mean more money flowing through creator-led businesses, not simply more people posting content online.
For this question, we should count the parts of the economy where a creator’s audience directly creates economic value: brand deals and creator advertising, platform revenue sharing, subscriptions, memberships, fan payments, affiliate commerce and creator-owned products. That gives us something concrete to measure.
Top-down market estimates are less useful than they first appear. Goldman Sachs estimated the Creator Economy at roughly $250 billion in 2023 and projected it could approach $480 billion by 2027, while other studies produce very different numbers depending on whether they include advertising platforms, software, agencies or broad social-commerce activity.
We get a better answer by following the money separately. Are brands spending more with creators? Are platforms paying creators more? Are fans buying subscriptions? Is creator-led commerce growing? And are those changes large enough to show a real expansion rather than a few successful creators getting richer?
How can the Creator Economy be growing if most creators barely make money?
The Creator Economy is growing faster than creator livelihoods because the number of people trying to earn from creation is rising even faster than some pools of creator money.
CreatorIQ gives us an unusually clear example. Across campaigns processed through its platform in 2025, total dollars paid to creators rose 59% year over year. That sounds excellent until we look at the other side of the equation: the number of creators participating in those campaigns jumped 183%.
We should be careful with a crude per-creator calculation because campaign mixes and participating creators change from one year to another. Still, the direction is hard to miss. A much larger group is competing for a larger pool of money.
CreatorIQ's latest 2026 survey makes the same tension visible from another angle. It surveyed 5,095 creators across roughly 100 regions and found that 67% earned less than $10,000 from content creation during the previous year.
So “the Creator Economy is growing” and “being a creator is getting easier” should never be treated as the same claim. Right now, the first is clearly true. The second is much harder to defend.
If you want more recent data on this point, please see our latest creator economy report.

As this chart shows, and as featured in our creator economy deck, search interest in becoming a creator has grown significantly
Is more money really flowing into the Creator Economy now?
Yes, more money is currently flowing into the Creator Economy across several different business models at the same time.
Brand advertising is rising quickly. Facebook paid creators nearly $3 billion through its monetization programs in 2025, its highest annual total ever. YouTube says more than $100 billion went to creators, artists and media companies during its latest four-year reporting period. Spotify has built a separate monetization system around video podcasts and disclosed more than $100 million in worldwide podcast payouts in the first quarter of 2025 alone.
The direct-payment side is expanding too. Patreon estimates the potential direct-to-fan market at about $194 billion in 2025 and above $231 billion by 2027. Substack currently reports more than five million paid subscriptions on its platform, compared with roughly two million in 2023.
Those figures cannot simply be added together. They measure different things and sometimes overlap. We do not need to add them, though. Advertising, platform payouts and fan subscriptions are three separate pools of money, and all three have moved upward.
That is a much stronger growth case than any single “Creator Economy will be worth X billion” forecast.
Are brands still spending more on creators today?
Yes, brands are still increasing creator advertising budgets quickly, and the latest IAB data shows no sign of that market rolling over.
IAB estimates that U.S. creator ad spend went from $13.9 billion in 2021 to $29.5 billion in 2024 and about $37 billion in 2025. Its latest 2026 update still puts spending at roughly $44 billion this year.
That means creator advertising has grown by more than three times in five years. Even more striking, the expected increase from $37 billion to $44 billion is roughly 19% in a single year. IAB expects the overall U.S. advertising market to grow about 9.5%, so creator advertising is still growing at around twice the broader market rate.
Brands also appear to be treating creators differently. In IAB's advertiser research, 48% of creator-ad buyers called creators a “must buy” channel. Sales and conversions have joined awareness among the main objectives, while ROI has become a central measurement target.
That looks much closer to an established media budget than experimental influencer spending. The growth rate will inevitably fall as the market gets larger, but brands are currently allocating more money to creators both in absolute terms and relative to most other advertising channels.
| IAB estimate | U.S. creator ad spend | Change |
|---|---|---|
| 2021 | $13.9B | — |
| 2024 | $29.5B | +112% vs. 2021 |
| 2025 | ~$37B | +26% |
| 2026 | ~$44B | ~+19% |

This chart, included in our creator economy deck, shows annual VC funding in creator economy startups
Are people actually watching more creator content?
Yes, audiences are still spending more time with creator content, and the growth is spreading into television and video podcasts rather than staying confined to short-form social feeds.
YouTube is the clearest example. Shorts now average more than 200 billion views per day, while YouTube has ranked first in U.S. streaming watch time for nearly three years according to Nielsen. Viewers also watch more than one billion hours of YouTube on television screens every day.
That last number changes the picture. Creator content is increasingly competing for the same living-room hours that used to belong almost entirely to television networks and streaming services.
Spotify is seeing a similar shift in podcasts. The company said in its latest Investor Day update that more than 500 million users have streamed a video podcast, up nearly 50% year over year. What started as an audio category is becoming another creator-led video format.
Facebook is moving in the same direction. Meta reported that views and time spent watching original Facebook Reels approximately doubled in the second half of 2025 compared with the previous year. Separate 2026 data showed U.S. video time spent on Facebook still growing at a double-digit rate.
We cannot translate every extra viewing hour into creator revenue, but the audience is clearly not disappearing. Creator content is taking more formats, more screens and more of people's entertainment time.
If you want more recent data on this point, please see our latest creator economy report.
Are YouTube, Facebook and Spotify still putting serious money into creators?
Yes, the largest creator platforms are currently putting billions into creator monetization because attracting good creators has become strategically valuable.
Facebook offers the cleanest year-over-year comparison. Meta says Facebook paid creators nearly $3 billion in 2025, 35% more than the previous year. The number of creators earning more than $10,000 a year on Facebook also increased by more than 30%.
YouTube operates on a much larger scale. The company says more than three million channels participate in the YouTube Partner Program and that it distributed more than $100 billion to creators, artists and media companies over its latest four-year reporting period.
Spotify is much smaller in creator payouts but is building aggressively around podcasts. Its first quarter of 2025 produced more than $100 million in payments to podcast publishers and podcasters globally, while the company said Partner Program payouts jumped more than 300% year over year during the program's first January. Spotify has kept expanding that monetization program into additional countries since then.
These are company-reported figures, so they do not amount to an independent audit of the whole market. The useful point is simpler: three giant platforms with very different businesses are all spending heavily to attract, retain and monetize creators.
| Platform | Recent creator-economy evidence | What changed |
|---|---|---|
| Nearly $3B paid to creators in 2025 | +35% YoY | |
| YouTube | $100B+ paid over latest four-year period | 3M+ Partner Program channels |
| Spotify | $100M+ podcast payouts in Q1 2025 | Partner Program expanded further afterward |

This chart, included in our creator economy deck, breaks down beehiiv’s strategy in the creator economy
Are fans actually paying creators directly?
Yes, direct fan payments are becoming a serious part of the Creator Economy rather than a niche alternative to advertising.
Patreon's State of Create research estimates that the potential direct-to-fan market rises from about $194 billion in 2025 to more than $231 billion by 2027. Its survey also found 67% more creators reporting subscription income than five years earlier and 29% more earning from sales of digital work.
Substack gives us a more tangible platform-level example. The service currently reports more than five million paid subscriptions, up from around two million in 2023. Substack also says tens of millions of people read, watch or listen on the platform each week.
The interesting change is not simply that fans will pay for content. We have known that for years. What has changed is the number of tools making a direct creator-customer relationship practical at meaningful scale.
Subscriptions also improve the economics of a creator business. A sponsorship can disappear when a campaign ends. Five thousand paying subscribers produce revenue again next month unless they cancel. That predictability is one reason creators are increasingly mixing memberships, newsletters, courses, digital products and fan payments with advertising.
We are still far from a world where most creators can live from subscriptions. But direct-to-fan revenue is now large enough that the Creator Economy no longer depends mainly on brands paying influencers for posts.
Is creator commerce becoming a real business?
Yes, creator-led commerce is becoming a real business, with purchases increasingly happening directly after creator recommendations, livestreams and videos.
YouTube Shopping is one good measure. Its gross merchandise volume grew fivefold year over year during 2025, and more than 500,000 creators had joined the program globally. YouTube also says users spent more than 40 billion hours watching shopping-related videos during 2025.
The expansion continued in 2026, including launches with Mercado Libre in Mexico and Argentina. YouTube is clearly trying to turn product recommendations that already happen inside videos into transactions that stay inside the platform.
TikTok shows the same behavior from a different angle. During its recent 6.6 shopping event in Singapore, TikTok Shop reported an 80% year-over-year increase in GMV, twice as much livestream GMV and 167% more livestream views. Across the preceding year, TikTok Shop Singapore's overall GMV grew 1.7 times.
Those Singapore figures obviously cannot stand in for the whole global Creator Economy. They are useful because the mechanism is so visible: content generates discovery, creators demonstrate products, and viewers buy without moving through a traditional advertising funnel.
CreatorIQ's latest survey adds another piece. Half of creators said they had already launched, or planned to launch, their own brand. Once creators own the product rather than simply promoting someone else's, a much larger share of the customer's spending can stay inside the creator business.
If you want more recent data on this point, please see our latest creator economy report.

This chart, included in our creator economy deck, shows annual funding in creator economy startups
Can most creators make a full-time living today?
No, most creators still cannot make a reliable full-time living from content today, despite the Creator Economy becoming much larger.
CreatorIQ's latest 2026 survey gives us the best recent reality check. Among more than 5,000 creators, 67% earned less than $10,000 from content creation during the previous year. Just under 5% earned more than $100,000. For 62%, content creation was not their primary source of income.
The creator businesses that do reach scale can become surprisingly substantial. CreatorIQ separately found that 62% of creators in its compensation research used some kind of team or outsourced operational support. YouTube's Oxford Economics study estimated that its U.S. creative ecosystem contributed $55 billion to GDP in 2024 and supported the equivalent of 490,000 full-time jobs.
Both realities can exist at once. Successful creators increasingly hire editors, producers, managers and salespeople, while a huge population at the bottom still earns very little.
So we should be careful with stories about creators becoming “the new media companies.” Some genuinely are. Most people entering the Creator Economy today are much closer to freelancers or side-hustlers trying to reach that stage.
Are smaller creators benefiting from Creator Economy growth?
Some smaller creators are benefiting, but Creator Economy growth is currently much more concentrated at the top than the headline market numbers suggest.
CreatorIQ's payment data shows how sharp the distribution has become. The top 10% of creators receiving payments through its campaigns captured 62% of total payment volume in 2025, up from 53% in 2023. The top 1% alone collected 21%, compared with 15% two years earlier.
The gap between average and median payments tells the same story. Across CreatorIQ campaigns with direct payments, average creator compensation was $11,400 in 2025 while the median was only $3,000. A relatively small group of large earners pulls the average far above what the typical creator receives.
Total payments still grew strongly. The problem is distribution. Creator participation increased much faster, and the share going to the biggest creators rose at the same time.
There is no contradiction between a booming Creator Economy and frustrated smaller creators. More money is entering the system, but the fight for each dollar has become much more crowded.
| CreatorIQ payment distribution | 2023 | 2025 |
|---|---|---|
| Share captured by top 10% | 53% | 62% |
| Share captured by top 1% | 15% | 21% |
| Median direct creator compensation | — | $3,000 |
| Average direct creator compensation | — | $11,400 |

This chart, included in our creator economy deck, compares the main business model options for creator monetization platforms
Is it getting harder to build a creator audience now?
Yes, building a creator audience is getting more competitive even while the total audience for creator content keeps growing.
The sheer amount of supply explains part of it. YouTube says more than 20 million videos are now uploaded to the platform on an average day. CreatorIQ recorded a 183% rise in creators participating in campaigns on its platform during 2025. AI is making production cheaper on top of that.
Platforms are also becoming more selective about what receives distribution and monetization. Facebook has been explicitly suppressing copied and low-value Reels while giving original content more reach. Meta says it removed more than 20 million accounts impersonating major creators during 2025.
YouTube has now gone one step further. The company recently announced that, starting in 2027, new creators seeking access to ad and Premium revenue sharing will need 8,000 qualified watch hours over 365 days or 20 million qualified Shorts views over 90 days. Existing Partner Program members are unaffected, and lower thresholds remain for fan-funding and shopping products.
The point is pretty simple: YouTube already has more than three million channels in its Partner Program and enormous creator supply. The platform can afford to raise the bar.
There is still more audience to win, but earning meaningful distribution and monetization from that audience is getting tougher.
If you want more recent data on this point, please see our latest creator economy report.
Is AI helping creators or making the Creator Economy more crowded?
AI is doing both right now: creators can produce far more with fewer resources, while the amount of content competing for attention is exploding.
Creator adoption is already mainstream. CreatorIQ's latest 2026 survey found that 72% of creators had used AI tools to support their work. YouTube says more than one million channels used its AI creation tools on an average day at the end of 2025. Meta has since added AI translation and a dedicated Creator Assistant directly into Facebook's creator tools.
That gives small creators capabilities that once required employees or freelancers. Translation, dubbing, clipping, editing, idea generation and basic production can all become faster and cheaper.
Brands are doing the same thing. IAB found that roughly three quarters of creator advertisers were already using AI or planning to use it for creator-marketing tasks.
The downside is obvious. If one person can create three times as much content, so can everyone else. Cheap production does not create extra hours in the audience's day.
AI should increase the size of the Creator Economy while making generic content less valuable. Personality, taste, expertise, credibility and a direct relationship with an audience become more valuable precisely because production itself is getting easier.

This chart, featured in our creator economy deck, illustrates the revenue mix across customer segments in the creator economy
Is Creator Economy growth slowing down now?
Yes, Creator Economy growth is slowing from its earlier pace, but the market is still growing quickly by normal media standards.
U.S. creator ad spending grew about 34% in 2024 and 26% in 2025, while the latest IAB projection implies roughly 19% growth in 2026. The percentage is clearly coming down.
That is exactly what we would expect in a market that has already more than tripled in five years. Maintaining 30% annual growth gets progressively harder as tens of billions of dollars enter the denominator.
What would actually worry us is a move toward flat spending, shrinking platform payouts or falling audience consumption. We are not seeing that combination. Creator advertising is still expected to outgrow the overall U.S. ad market by roughly two to one this year. Facebook recently reported record creator payouts. Spotify's video-podcast audience is still growing close to 50%. Creator commerce is adding another source of growth.
So yes, the hypergrowth phase is cooling. Calling that a weak Creator Economy would badly misread the numbers. A market growing around 20% at this size is still growing very fast.
Was the creator boom just a pandemic thing?
No, the creator boom has lasted too long and spread across too many revenue models to explain it as a leftover pandemic effect.
The easiest test is advertising. U.S. creator ad spend did not peak when people went back outside. It moved from $13.9 billion in 2021 to $29.5 billion in 2024 and kept rising afterward.
What happened next is more interesting than simple continuation. YouTube creator content moved heavily onto television screens. Spotify is turning podcasts into a large video category. Substack has passed five million paid subscriptions. Facebook's creator payouts reached a record level. YouTube Shopping and TikTok Shop are pulling creators deeper into commerce.
The business model has widened while the market has grown. A creator can now make money from advertising, platform revenue share, subscriptions, affiliate sales, products, livestreams, memberships and several other sources without building a traditional media company first.
Pandemic behavior probably accelerated the early adoption curve. It does not explain why advertisers, platforms and consumers are still putting more money into creator businesses years later.

This chart, included in our creator economy deck, shows how audience growth distribution tool technology has evolved over time
So, is the Creator Economy growing now?
Yes. The Creator Economy is clearly growing now, although the boom is much stronger at the market level than it is in the bank account of the typical creator.
The cleanest evidence comes from money rather than hype. U.S. creator advertising has gone from $13.9 billion in 2021 to an expected $44 billion in 2026. Platform payouts are large and still rising in several parts of the market. Paid subscriptions have scaled into the millions. Creator-led shopping is growing quickly. Audience consumption continues moving toward creator video on phones, televisions and podcast platforms.
The growth also looks healthier than it did a few years ago because creators have more ways to get paid. Advertising remains huge, but subscriptions, fan payments, commerce and creator-owned products give the market several independent engines.
The weak point is distribution. Most creators still earn very little, income is heavily concentrated near the top and new creators face a much more crowded market. The latest CreatorIQ research makes that impossible to ignore.
Our conclusion is clear: the Creator Economy itself is growing fast today and is becoming a more established part of advertising, entertainment and commerce. The average creator is not growing at anything close to the same rate. There is more money available than ever, but there are also far more people fighting for it.
If you want more recent data on this point, please see our latest creator economy report.
OUR METHODOLOGY
We treated “Is the Creator Economy growing now?” as a question that cannot be answered reliably with a single market-size estimate or headline growth rate. The category spans advertising, platform monetization, subscriptions, commerce, audience behavior and creator livelihoods, and those parts do not necessarily move together.
We therefore broke the question into separate analytical dimensions and looked for the freshest observable signals inside each one. We prioritized recent spending, payouts, subscriptions, transactions, audience consumption and creator-income data over long-range forecasts or broad estimates of what the market might eventually become.
Where possible, we compared growth with a relevant baseline. The clearest example is creator advertising versus the wider advertising market, which helps distinguish creator-specific momentum from a generally rising ad market.
We assessed the different datasets independently rather than forcing them into a single total when they measured different or overlapping activity. The conclusion comes from convergence: brand budgets, platform payouts, paid subscriptions, creator commerce and audience consumption are all moving in the same general direction.
We also kept growth in the economy separate from improvement in the economics of the average creator. CreatorIQ's payment and income data is especially important here because aggregate payouts can rise at the same time as participation rises faster and income becomes more concentrated.
Key sources include Goldman Sachs Research for the broad market estimate, IAB for U.S. creator-ad spending and advertiser behavior, Meta for Facebook creator payouts, YouTube for Partner Program scale and creator payments, and Spotify for podcast payouts.
We also used Patreon's State of Create for direct-to-fan economics, Substack for paid-subscription scale, YouTube Shopping and TikTok Shop for creator-commerce evidence, and CreatorIQ's compensation research together with its 2026 creator survey for income, participation, concentration and AI-adoption data.
The final judgment reflects the combined weight of those recent indicators rather than any one headline number. That is why we can be confident that the Creator Economy is growing while still being much more cautious about what that growth means for the typical creator.

In our creator economy deck, we identify pain points entrepreneurs should prioritize
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