How big is the creator economy really?

Last updated: 19 September 2026
Cover of NewMarketPitch's creator economy report

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SUMMARY

The creator economy is about $350 billion globally today, with a more defensible current range of roughly $300 billion to $400 billion.

The enormous gap between published estimates is mostly a definition problem, not a forecasting problem. Narrow studies measure influencer marketing or creator advertising, while broad studies also count subscriptions, platform monetization, affiliate income, products, commerce and creator services.

The cleanest market-size answer comes from broad estimates that now cluster in the same general range. Grand View Research puts 2026 at $310.4 billion, while Fortune Business Insights reaches $387.8 billion; their midpoint is almost exactly $350 billion.

Creator advertising is already big enough to stand on its own as a major media category. IAB expects U.S. creator ad spending to reach $44 billion in 2026, more than three times its 2021 level.

Platform payouts show that creator monetization is not just a theoretical market estimate. YouTube has distributed more than $100 billion across creators, artists and media companies over four years, while OnlyFans, Facebook and Patreon each move billions more through their creator ecosystems.

Commerce is making the broader economy much larger, but it is also where double counting becomes easiest. A creator may influence a $1,000 purchase and earn a $30 commission, so GMV and creator revenue should never be treated as the same number.

The creator population is much larger than the professional creator class. Studies can count anywhere from roughly 50 million commercially relevant creators to more than 300 million people making original content, yet CreatorIQ still finds that 67% earn less than $10,000 a year from creation.

More creator money is flowing into the market, but it is becoming more concentrated. CreatorIQ found that the top 10% captured 62% of creator payments in 2025, up from 53% two years earlier, even as aggregate compensation increased sharply.

The creator economy is no longer well described as influencer marketing. Advertising remains central, but subscriptions, fan payments, commerce, platform revenue shares, courses, software, events and creator-owned products now form separate monetization layers around the same audiences.

A roughly $500 billion broad creator economy within the next few years is plausible under current definitions, but that figure should still be treated as a market forecast rather than an audited total. The stronger conclusion today is simpler: the creator economy is already a several-hundred-billion-dollar global market, while the median creator still operates a small business or side hustle.

Chart of the months new creator economy companies took to reach a milestone, against earlier leaders: AI creator tools hit $100M a year 4.7x faster than creator platforms (Creator Economy Market, NewMarketPitch)

Who's scaling fastest, and why? Find out in our creator economy report.

Why do creator economy estimates range from $13 billion to almost $400 billion?

Creator economy estimates are wildly different because researchers are measuring different markets under the same name.

The gap is far too large to come from normal forecasting error. Market Glass has published a narrow estimate around $13 billion. CreatorIQ valued global influencer marketing at $32.6 billion in 2025. IAB expects U.S. creator advertising alone to reach $44 billion in 2026. At the other end, Grand View Research currently estimates the global creator economy at $310.4 billion, while Fortune Business Insights puts it at $387.8 billion.

Those numbers can coexist because they count different things.

IAB is measuring advertising involving creators in one country. CreatorIQ's $32.6 billion figure covers influencer marketing globally. Grand View goes much wider and includes advertising, subscriptions, sponsorships, affiliate commissions, digital product sales, commerce transactions, platform services, creator tools and other ecosystem spending.

Goldman Sachs added another number that became extremely influential: roughly $250 billion for the creator economy when it published its analysis in 2023, rising toward $480 billion by 2027. Visa later arrived at a similar roughly $500 billion 2027 industry valuation using its own analysis.

Before asking how large the creator economy is, we therefore have to decide which economy we are talking about.

Source What it measures Period Size
Market Glass Narrow creator economy definition 2025 ~$12.9B
CreatorIQ Global influencer marketing 2025 $32.6B
IAB U.S. creator advertising 2026 $44B
Grand View Research Broad global creator economy 2025 $252.3B
Grand View Research Broad global creator economy 2026 $310.4B
Fortune Business Insights Broad global creator economy 2025 $313.7B
Fortune Business Insights Broad global creator economy 2026 $387.8B
Goldman Sachs Broad creator economy forecast 2027 ~$480B
Visa Broad creator industry valuation 2027 ~$500B

What should actually count as creator economy revenue?

A useful creator economy definition should count money generated because creators have audiences they can monetize.

Brand deals clearly belong. So do advertising revenue shares from platforms such as YouTube, paid memberships, subscriptions, tips, affiliate commissions, merchandise, courses, creator-owned products and other direct audience spending.

Things become fuzzier once we move farther away from the creator.

A microphone bought by a YouTuber supports the creator economy, but counting the manufacturer's entire sale starts turning the category into a general equipment market. The same problem appears with design software, payment processors, agencies, analytics tools and creator-management platforms.

Commerce creates an even bigger problem. Imagine a creator recommends a $1,000 television and receives a $30 affiliate commission. The creator influenced $1,000 of retail spending, while the creator's direct revenue was $30.

Both figures tell us something useful. They answer different questions.

If we are measuring the economic influence creators have over consumer spending, the $1,000 matters. If we want to know how much economic value the creator industry itself captures, the $30 commission is far more relevant.

For market size, we use the broad creator economy while keeping creator earnings and creator-influenced commerce separate whenever possible. Otherwise the same underlying purchase can appear several times as merchant revenue, marketplace GMV, platform revenue and creator income.

If you want more recent data on this point, please see our latest creator economy report.

Chart of the market share of the leading companies of the creator economy market: YouTube takes 14.2% of US TV time, 1.5x the share of NBCU, the runner-up (Creator Economy Market, NewMarketPitch)

A few players often take most of the market. Our creator economy report shows who's really in control.

How big is the creator economy today?

Around $350 billion is the best current shorthand for the broad global creator economy, with roughly $300 billion to $400 billion being a more defensible range than any single precise figure.

That conclusion comes mainly from the newest broad-market estimates. Grand View Research updated its analysis in June 2026 and puts the market at $310.4 billion. Fortune Business Insights updated its estimate in August 2026 and reaches $387.8 billion.

The midpoint between those two estimates is about $349 billion.

We should resist pretending that this calculation gives us an audited industry value. The underlying definitions still differ. The useful point is that two current research groups using broad definitions now land in the same general order of magnitude.

This also puts the older Goldman Sachs forecast into perspective. Goldman started around $250 billion and projected approximately $480 billion by 2027. Several years later, current estimates between $310 billion and $388 billion suggest the broad direction was reasonable, even though the exact path remains debatable.

So when someone asks how big the creator economy is today, "$350 billion globally" is a useful answer.

That figure describes the broad economic market surrounding monetized creators. The amount creators personally keep is much smaller.

Is creator advertising really a $44 billion market now?

U.S. creator advertising is now a roughly $44 billion market, and the latest evidence shows brands increasingly treating creators like a normal media channel.

IAB estimates U.S. creator ad spending at $44 billion in 2026. The same series was only $13.9 billion in 2021 and reached $29.5 billion in 2024.

That is slightly more than a threefold increase in five years, equivalent to roughly 26% annualized growth.

The change goes beyond bigger budgets. At its latest CreatorFronts, IAB was still using the $44 billion estimate and describing creators as a core media channel. In its earlier buyer research, 48% of creator-ad buyers already considered creator media a "must buy."

CreatorIQ found something similar from another angle in a June 2026 study of paid-media marketers. Creator content represented an average 44% of their paid-media creative assets, while 92% were using creator content somewhere in paid media. More than eight in ten respondents reported at least 2x ROI.

That CreatorIQ survey covered only 100 marketing executives, so the percentages are directional rather than universal industry statistics. Taken together with the IAB spending series, though, the trajectory is hard to miss.

Creator advertising has moved well beyond experimental influencer budgets. For many large advertisers, creators are now part of the normal media mix.

If you want more recent data on this point, please see our latest creator economy report.

Bar chart comparing Substack's private valuation with USA TODAY Co.'s market cap at each new valuation, Mar 2021 to Jul 2025: Substack went from 87% of USA TODAY Co.'s value to 2.1 times its value (Creator Economy, NewMarketPitch)

We track how fast challengers are gaining on the incumbents. Our creator economy report covers every player worth watching.

How much money are platforms actually paying creators?

Known platform payouts already put tens of billions of dollars a year into creators, artists, publishers and other content businesses.

YouTube gives us the biggest visible number. The company says it distributed more than $100 billion to creators, artists and media companies over four years. That works out to more than $25 billion per year on average, although part of that money goes to music companies and established media businesses rather than independent creators.

OnlyFans has become another huge payout engine. According to its latest company filings reported by the Financial Times, creators received about $6.2 billion in 2025 alone. Cumulative payouts since the platform launched have reached roughly $30 billion.

Facebook paid creators nearly $3 billion in 2025, a 35% increase from the previous year. Patreon says more than $2 billion now flows to creators annually.

Podcasting is adding another stream. Spotify disclosed more than $100 million of payments to podcasters and publishers in the first quarter of 2025. Its latest Partner Program update says monthly payouts to enrolled shows have since risen by more than a third, while the monetization program is expanding into more than 35 additional markets.

The figures cannot simply be added together as a clean creator-income total because the periods, recipient definitions and revenue models differ. They still give us a useful floor: creator monetization at large platforms is already happening at industrial scale.

Platform Latest useful scale What the figure represents
YouTube $100B+ over four years Creators, artists and media companies
OnlyFans ~$6.2B in 2025 Creator payouts
Facebook Nearly $3B in 2025 Creator monetization payouts
Patreon $2B+ annually Money flowing to creators
Spotify $100M+ in Q1 2025 Podcasters and publishers
Substack 5M+ paid subscriptions Direct paid audience relationships
LTK $3B+ cumulatively invested in creators Creator payments and brand investment

Are people actually paying creators directly?

Direct fan payments are already a multi-billion-dollar business, with OnlyFans, Patreon and Substack showing that audiences will pay creators without an advertiser in the middle.

OnlyFans is the clearest example. Fans generated enough spending for creators to receive roughly $6.2 billion in 2025, according to the company's latest filings. The platform now has around 2.5 million active creator accounts and 132 million active fan accounts.

Patreon says more than $2 billion flows to creators each year and cumulative creator earnings have passed $10 billion.

Substack has built the same model around writing, podcasts and other publishing. It crossed five million paid subscriptions in 2025, up from four million less than four months earlier. Writers keep 90% of subscription revenue before payment-processing fees.

The economics here are quite different from ad-supported content. A creator may receive 80% of fan spending on OnlyFans, 90% before processing fees on Substack, or 70% of net revenue from certain YouTube fan-funding products.

That makes direct subscriptions disproportionately important to creators even though advertising remains a much larger market overall.

These businesses also show where part of the creator economy is heading. Large audiences still matter, but creators increasingly have ways to monetize smaller groups of highly committed fans instead of chasing maximum reach every time.

Line chart comparing worldwide Google searches with the number of funding rounds raised by creator economy startups each month since January 2024: Searches for AI video tutorials tripled, but creator rounds never doubled (Creator Economy Market, NewMarketPitch)

Is investor excitement matched by real public interest? Find out in our creator economy report.

Is creator commerce becoming as important as creator advertising?

Creator commerce is growing extremely fast, and TikTok Shop's latest numbers show that shopping is becoming one of the biggest economic layers around creators.

Momentum Works estimates that TikTok Shop generated $50.3 billion of global GMV during the first half of 2026, up 92% year over year. The firm expects the platform to clear $100 billion for the full year if the current pace continues.

The U.S. alone generated $11.8 billion during those six months, up 103% year over year.

Those numbers deserve careful interpretation. TikTok Shop includes purchases that happen through shops, videos, livestreams and other discovery paths. A growing share of U.S. purchases now finishes directly through Shop rather than being attributed entirely to creator videos or livestreams.

Still, creator-led discovery is central to the model.

LTK offers a cleaner creator-commerce comparison. The company says its ecosystem drives more than $6 billion in annual consumer sales through creators and has invested more than $3 billion in creators cumulatively.

YouTube is moving in the same direction. Shopping GMV grew fivefold year over year before the platform passed 500,000 enrolled creators. YouTube lowered the affiliate-program threshold to 500 subscribers in 2026 and recently added Amazon products for eligible U.S. creators.

Here again, GMV should stay separate from creator income. If creators help sell $100 billion of products, creators receive commissions or margins on those purchases rather than the entire $100 billion.

The commerce layer can therefore become enormous while creator take-home revenue remains much smaller.

If you want more recent data on this point, please see our latest creator economy report.

How big is YouTube's creator economy by itself?

YouTube has become a giant creator business on its own, with more than $60 billion in annual advertising and subscription revenue and over $100 billion distributed across its creator ecosystem in four years.

Alphabet reported that YouTube generated more than $60 billion from advertising and subscriptions in 2025. YouTube advertising alone contributed $40.4 billion, up from $36.1 billion the year before.

Growth is continuing today. Alphabet's second-quarter 2026 results showed YouTube advertising revenue rising another 13% year over year.

On the supply side, YouTube now has more than three million creators in its Partner Program. The platform says Shorts generate more than 200 billion daily views, while viewers watch more than one billion hours of YouTube on television screens each day.

The economic model is unusually broad. Creators can earn from long-form advertising, Shorts, Premium subscriptions, memberships, Super Chat, gifts, shopping commissions and brand partnerships.

Shopping is becoming particularly interesting. YouTube has more than 500,000 creators enrolled in Shopping, has lowered entry requirements for affiliate commerce, and is adding large retail catalogs such as Amazon directly into creator videos.

YouTube is a useful microcosm of the wider creator economy. Advertising built the original business, while subscriptions, commerce, sponsorships and direct fan payments are steadily adding more ways to monetize the same audience.

Line chart of worldwide Google searches for “how to become a creator” over the last five years: searches reached a five-year high (Creator Economy, NewMarketPitch)

Search interest often moves before the money does. Our creator economy report shows where this market is really heading.

How many creators actually make real money?

Most people counted in the creator economy still earn side-income levels, which is why estimates of 200 million or 300 million creators can coexist with a much smaller professional creator class.

CreatorIQ's August 2026 study gives us one of the freshest looks at the gap. The survey covered 5,095 creators across 100 regions. It found that 67% earned less than $10,000 a year from content creation and 62% said creator work was not their primary source of income.

Income improves sharply with audience size. CreatorIQ found that more than half of creators in the 100,001-to-500,000 follower tier relied on creator content as their main income, while most creators above one million followers reported annual creator earnings of at least $50,000.

The huge global creator counts therefore need context.

Goldman Sachs used roughly 50 million creators in its original market work. Linktree estimated approximately 207 million people trying to build or monetize audiences. Adobe reached 303 million by using an even wider definition that included professional and non-professional people creating original content around jobs, hobbies and interests.

We can reconcile those numbers pretty easily: hundreds of millions of people create content, tens of millions make some attempt to monetize it, and a much smaller group earns enough to treat creation as a serious business.

Evidence Result What it tells us
Goldman Sachs creator universe ~50M Narrower commercial creator base
Linktree creator estimate ~207M Broad audience-building creator population
Adobe creator estimate ~303M Very broad professional + hobbyist definition
CreatorIQ 2026 survey 5,095 creators Large current creator sample
Earning under $10K/year 67% Most creators remain small economically
Creator work not primary income 62% Creation is usually a side business
100K-500K follower tier 50%+ primary income Professionalization rises sharply with reach
1M+ follower creators Majority earn $50K+ Large audiences change the economics

Why are creator budgets booming while most creators still earn little?

Creator money is increasingly concentrated at the top, so a booming creator advertising market can coexist with weak earnings for the typical creator.

CreatorIQ's compensation data makes the concentration unusually clear. The top 10% of creators captured 62% of total creator payments in 2025. They had received 53% only two years earlier.

The top 1% alone increased its share from 15% to 21%.

At the same time, aggregate creator payments in CreatorIQ's dataset grew 59% year over year. More money was entering the market while a larger share flowed toward the biggest earners.

Average campaign compensation was about $11,400. The median was only $3,000.

That gap tells us far more than the average alone. A relatively small number of large campaigns pull the mean upward while much of the market sits well below it.

Brand deals follow the same pattern. CreatorIQ estimates the global influencer-marketing market at $32.6 billion for 2025, yet its latest creator survey still finds most creators earning less than $10,000 annually from all content creation.

For the typical creator, the real problem these days is less about whether brands have money and more about whether that money reaches them regularly enough to build a predictable business.

This concentration is one of the most important corrections to the "$350 billion creator economy" headline. A large industry does not automatically mean a large median income.

If you want more recent data on this point, please see our latest creator economy report.

Line chart of a listed creator economy company's share price since a key event of the market: The stock photo giant Shutterstock lost nine tenths of its value since ChatGPT (Creator Economy Market, NewMarketPitch)

When a market shifts, the old leaders don't always survive. We look at who's paying the price in our creator economy report.

Is the creator economy basically influencer marketing?

Influencer marketing is now only one part of the creator economy because creators increasingly make money from platforms, fans, commerce and products alongside sponsorships.

Consider what already happens outside conventional brand deals.

YouTube shares advertising and subscription revenue. OnlyFans distributes billions through fan spending. Patreon runs recurring memberships. Substack supports paid publications. TikTok Shop, YouTube Shopping, Amazon and LTK let creators earn from purchases. Spotify pays eligible video podcasters through Premium engagement and advertising.

Creators can also sell courses, software, books, events, communities, consulting, merchandise and their own consumer brands.

The direction is becoming even clearer now. Spotify's Partner Program is expanding across dozens of additional markets. YouTube keeps lowering barriers to commerce. Facebook paid creators 35% more in 2025 than a year earlier. TikTok Shop's global GMV almost doubled year over year during the first half of 2026.

Brand partnerships remain one of the largest pools of money, especially for highly visible creators. They no longer describe the whole business.

For market sizing, "creator economy" therefore deserves a wider definition than "influencer marketing." Treating the two as synonyms would ignore several of the fastest-growing revenue streams in the sector.

Are platforms taking most of the creator economy's money?

Platform cuts vary enormously, and several major creator businesses actually return most direct audience revenue to creators.

OnlyFans pays creators 80% of fan spending. Substack leaves writers with 90% before payment-processing fees. YouTube partners receive 55% of net watch-page advertising revenue, 45% of their allocated Shorts revenue and 70% of net revenue from several fan-funding features.

Spotify's creator economics depend on the monetization route. Eligible podcasters can earn through Premium video engagement and advertising, while creators keep 100% of revenue from sponsorships they manage themselves through the Partner Program.

The platform still matters enormously because it controls discovery, monetization rules and access to the audience. Changes in algorithms or eligibility can immediately change creator income even when the formal revenue share stays the same.

Facebook offers a good example of that relationship. Creator payouts reached nearly $3 billion in 2025, and the number of creators earning more than $10,000 annually grew by more than 30%. Facebook is now changing its monetization metrics to put greater weight on qualified views, engagement and original content.

The economics therefore depend on more than the headline commission percentage.

Creators can keep a large percentage of direct revenue and still depend heavily on the platform that decides who receives distribution in the first place.

Grid of the top companies in the creator economy market, by Creators, Consumers, Brands and by Create, Earn, Sell, with logos including Suno, HeyGen and Captions (Creator Economy Market, NewMarketPitch)

Building or investing here? Start with the map, then dig into our creator economy report.

Can the creator economy really reach $500 billion soon?

A $500 billion creator economy is plausible within the next few years under a broad definition, and current market estimates are getting much closer to that level.

Goldman Sachs's original forecast aimed at roughly $480 billion by 2027. Visa independently uses a roughly $500 billion 2027 creator-industry valuation.

Current market estimates give us a useful reality check.

Grand View Research puts the 2026 market at $310.4 billion and expects 23.3% annual growth through 2033. At that pace, the market would reach roughly $383 billion after one year and around $472 billion after two.

Fortune Business Insights starts much higher at $387.8 billion in 2026 and forecasts 23.6% annual growth. That trajectory gets very close to $480 billion after only one additional year.

Those forecasts are models rather than observed transactions. Still, both independently imply that a broad $500 billion creator economy sits within a realistic near-term range.

The growth underneath those projections also remains strong today. U.S. creator advertising is heading toward $44 billion. TikTok Shop's global GMV rose 92% in the first half of 2026. Facebook creator payouts grew 35% in 2025. CreatorIQ measured 59% growth in aggregate creator compensation across its own dataset.

A slowdown somewhere in that ecosystem would be normal. Reaching $500 billion no longer requires an extraordinary leap from a tiny starting point.

If you want more recent data on this point, please see our latest creator economy report.

How big is the creator economy really?

Our best current answer is about $350 billion globally, with $300 billion to $400 billion capturing the uncertainty much better than a single precise number.

That range fits the freshest broad-market estimates we found. Grand View Research currently sits at $310.4 billion. Fortune Business Insights reaches $387.8 billion. Their midpoint is almost exactly $350 billion.

The underlying activity is large enough to make that order of magnitude credible.

U.S. creator advertising alone is around $44 billion. YouTube generates more than $60 billion annually from advertising and subscriptions and has distributed over $100 billion across creators, artists and media companies in four years. OnlyFans paid creators roughly $6.2 billion in 2025. Facebook paid nearly $3 billion. Patreon moves more than $2 billion annually to creators. TikTok Shop is now running at tens of billions of dollars in commerce every six months.

Creator commerce pushes the economic influence much higher again, although retail GMV should stay separate from creator income.

The other side of the story is equally important. CreatorIQ's latest survey found 67% of creators earning less than $10,000 a year from content, and its compensation data shows the top 10% capturing 62% of creator payments.

So the creator economy today is genuinely a several-hundred-billion-dollar market, while the typical creator still runs a small business or side hustle.

For us, roughly $350 billion is the cleanest current answer. Around $500 billion is increasingly plausible as the next broad-market milestone, but the far bigger numbers sometimes attached to creator commerce usually come from counting the full value of products creators influence rather than the money the creator industry actually captures.

OUR METHODOLOGY

This analysis asks how big the creator economy really is when published estimates use very different definitions. Rather than choosing one headline number, we separated the market into broad creator-economy estimates, creator advertising, influencer marketing, platform payouts, direct fan spending, creator commerce, platform revenue and creator earnings.

We prioritized the freshest useful evidence from company filings, earnings disclosures, platform data, industry bodies and original research, using major financial reporting where the underlying company data was not directly public. Older studies were kept when they provided an important historical baseline or helped explain why widely cited estimates differ.

We treated figures as comparable only when they described a similar economic layer. A global creator-economy estimate, U.S. creator advertising spend, influencer-marketing revenue, creator payouts and commerce GMV can all describe creator-related activity, but they do not measure the same thing.

The current market-size conclusion is anchored mainly in the newest broad global estimates from Grand View Research and Fortune Business Insights. Their 2026 estimates of $310.4 billion and $387.8 billion give a midpoint of roughly $349 billion, which we use as a shorthand for the present order of magnitude rather than an audited industry total.

We kept money flowing through, to and because of creators separate. Platform payouts and creator earnings show value captured by creators; advertising figures show marketer demand; GMV shows the consumer spending creators can influence. That separation reduces the risk of counting the same underlying economic activity several times.

We applied the same approach to creator-population and earnings data. Linktree, Adobe, Goldman Sachs and CreatorIQ use different creator definitions, so their population figures are better read as different layers of participation than as competing estimates of one identical group.

Finally, we checked whether the broad market-size conclusion was consistent with operating evidence from advertising budgets, platform revenue, payouts, subscriptions, commerce and creator compensation. The point was convergence: if independent parts of the ecosystem are already moving tens of billions of dollars, a several-hundred-billion-dollar broad market becomes much more credible.

Key sources used for this analysis include Grand View Research on the broad global creator economy, Fortune Business Insights on current market size and growth, Goldman Sachs on the $250 billion baseline and roughly $480 billion 2027 forecast, Visa's creator-industry analysis, and IAB on U.S. creator advertising spend.

We also used CreatorIQ's 2026 creator survey, CreatorIQ's creator-compensation research, CreatorIQ's paid-media study, YouTube on Partner Program scale and payouts, Alphabet on YouTube revenue, Alphabet's Q2 2026 filing, and YouTube's official revenue-share rules.

For direct creator monetization and commerce, key sources included Meta on Facebook creator payouts, the Financial Times on OnlyFans filings, Patreon on creator earnings, Substack on paid subscriptions and its revenue model, Substack's five-million-paid-subscriptions announcement, Spotify on podcast payouts, Spotify's 2026 Partner Program expansion, Momentum Works on TikTok Shop GMV, LTK on creator-driven retail sales, and YouTube on Shopping growth.

Creator-population context comes from Linktree's creator report and Adobe's Future of Creativity study, which use broader creator definitions than the commercial creator base used in some market-sizing work.

Line chart of the share price of a once-famous creator economy company, as a share of its peak: Vimeo was sold for just 14% of its 2021 peak value (Creator Economy Market, NewMarketPitch)

Not every big name makes it. Our creator economy report looks at who stumbled, why, and what the survivors did differently.