What are the top social commerce startups by revenue today?

Last updated: 21 September 2026
market research pitch 2026 statistics social commerce market

In our social commerce market deck, you will find everything you need to understand the market

SUMMARY

Xiaohongshu, Whatnot and ShopMy are the top social commerce startups by revenue today among the private companies for which we found usable evidence, with Xiaohongshu at roughly $4.8 billion of estimated 2024 revenue, Whatnot on track to exceed $1 billion annually, and ShopMy at an estimated $80 million in 2025.

The ranking becomes much more useful once company revenue is separated from commerce volume. LTK drives more than $6 billion of annual retail sales and Later reports more than $2.4 billion of annualized GMV, but neither figure is the company's own revenue.

Xiaohongshu leads under a broad social-commerce definition, although advertising still accounts for a large part of its business. If the category is restricted to companies monetizing commerce transactions more directly, Whatnot is the cleaner benchmark.

Whatnot is the clearest breakout in live shopping. Its revenue is heading above $1 billion while first-half GMV has already passed $8 billion, leaving a very large gap between it and smaller live-commerce platforms such as ShopShops and TalkShopLive.

ShopMy has created a distinct third tier. Its estimated revenue rose from about $4 million in 2023 to $27 million in 2024 and $80 million in 2025, while annual GMV moved above $1 billion.

After ShopMy, the revenue curve drops fast. Stan is around $30 million, ShopShops is estimated near $22.7 million, and most conversational-commerce startups remain in the low- to mid-eight-figure range or below.

Conversational commerce is becoming a real software category rather than a side feature. OmniChat Brazil generated R$65 million in 2025, while Omnichat APAC, SleekFlow, Vambe, Connectly, TextYess and Mercately show a broader layer of recurring-revenue businesses built around messaging and AI-assisted sales.

Many social commerce startups are no longer trying to build new social networks. They sit on top of TikTok, Instagram, WhatsApp, YouTube and other attention platforms, then monetize attribution, affiliate links, messaging, storefronts, conversion tools and merchant software.

The market is therefore split between businesses that control consumer demand and businesses that monetize the infrastructure around that demand. The former can reach much larger absolute revenue, while the latter can still build meaningful recurring businesses without owning the audience.

The biggest analytical trap is still GMV. Several companies look enormous on retail sales, cumulative commerce or attributed transactions, but only a small number of private social commerce companies can currently be supported at or near $100 million of their own annual revenue.

Market map chart showing top companies and startups in the social commerce market

This market map, featured in our social commerce market deck, highlights top companies and startups in the social commerce market

The ranking of top startups in the social commerce market by revenue

Below is a table ranking all the companies in this market by their current revenue scale. You can find our methodology at the end of this page.

If you want a deeper understanding of the market and its current dynamics, get our report covering the Social Commerce Market.

Ranking Company Latest Metric Metric Type Freshness Disclosed When Source Quality Confidence Segment Why This Ranking
1 ByteDance (Douyin / TikTok Shop) Rmb4.4T GMV Fresh · 9mo 2026 Third-Party Estimate Low Social-Platform Commerce Largest transaction-volume evidence found by a very wide margin. Ranks above Kuaishou despite weaker sourcing because the estimated commerce volume is nearly 3× as large.
2 Kuaishou Technology Rmb1.6T GMV Fresh · 9mo Mar 25, 2026 Filed / Audited High Social-Platform Commerce Exceptionally large, recent company-reported commerce volume. Better evidence quality than Douyin, but materially lower GMV.
3 Xiaohongshu / RedNote $4.8B Annual Revenue Aging · 21mo Sep 2025 Third-Party Estimate Low Social Shopping Platform Direct revenue evidence is preferable to GMV, but it is estimated, older, and includes substantial advertising revenue, preventing it from outranking the two giant commerce platforms.
4 Whatnot >$1B Annual Revenue Guidance Very Fresh · 0mo Aug 7, 2026 Company Disclosed Medium Live Social Commerce Company says it is on track to exceed $1B revenue, corroborated by >$8B H1 2026 GMV. Stronger revenue evidence than the merchant-volume-only businesses below.
5 East Buy Holding Rmb5.7B Fiscal-Year Revenue Very Fresh · 4mo Aug 21, 2026 Filed / Audited High Livestream Commerce Operator Recent audited company-wide revenue from a business explicitly centered on livestreaming commerce. Below Whatnot because Whatnot's current revenue scale is indicated above $1B, albeit through guidance.
6 Be Friends Holding Rmb1.55B Fiscal-Year Revenue Fresh · 9mo Mar 26, 2026 Filed / Audited High Livestream Commerce / MCN High-quality recognized revenue. Below East Buy because revenue is substantially smaller, but above companies represented only by retail sales or GMV.
7 LTK >$6B Annual Retail Sales Very Fresh · 0mo Sep 1, 2026 Company Disclosed Medium Creator Commerce Extremely large current attributable commerce volume, but placed below audited revenue businesses because $6B represents retail sales generated, not LTK's own revenue.
8 Later (including Mavely) >$2.4B GMV Run-Rate Fresh · 9mo Dec 16, 2025 Company Disclosed Medium Creator Affiliate Commerce Strong, recent annualized GMV disclosed directly by the company. Below LTK's $6B annual sales but much stronger than most creator-commerce peers.
9 ShopMy $80M Annual Revenue Fresh · 9mo 2026 Third-Party Estimate Low Creator Affiliate Commerce A direct revenue estimate deserves substantial weight and is corroborated by >$1B annual GMV, but the lack of company confirmation limits confidence.
10 FERMÀT $13.6B GMV Supported Very Fresh · 0mo Not Stated Company Disclosed Low Post-Click Social Commerce The supported volume is enormous, but ranks below ShopMy because it is merchant GMV with an undefined measurement window and includes channels beyond social.
11 CommentSold >$6B Cumulative GMV Very Fresh · 0mo 2026 Company Disclosed Low Live-Commerce Infrastructure Demonstrates substantial processed commerce but receives a large ranking penalty because $6B is cumulative rather than annual.
12 Stan Store >$30M Annual Revenue Very Fresh · 0mo 2026 Company Disclosed Medium Creator Storefront Commerce Recent direct revenue disclosure is substantially more comparable than most marketplace proxies below. Below ShopMy because its disclosed scale is lower.
13 ShopShops $22.7M Annual Revenue Fresh · 9mo Aug 10, 2026 Third-Party Estimate Low Live Social Commerce Direct revenue estimate indicates meaningful scale, but source quality is materially weaker than Stan's company-disclosed revenue.
14 OmniChat (Brazil) R$65M Annual Revenue Fresh · 9mo Feb 2026 Credible Reported Medium Conversational Commerce Recent recognized revenue and 500 client brands make this stronger evidence than the ARR and estimates immediately below it.
15 Omnichat (APAC) >$10M ARR Aging · 19mo Feb 2025 Company Disclosed Medium Conversational Commerce Directly disclosed ARR exceeds $10M, but the figure is significantly older than OmniChat Brazil's FY2025 revenue.
16 Bambuser Sek78.2M TTM Revenue Very Fresh · 3mo Aug 1, 2026 Credible Reported Medium Video Commerce Infrastructure Very current recognized-revenue metric. Ranks below Omnichat because nominal scale is smaller, but has stronger comparability than estimates below.
17 Gallabox $9.9M Annual Revenue Fresh · 9mo Aug 10, 2026 Third-Party Estimate Low Conversational Commerce Estimate is reasonably current and consistent with significant customer adoption, but weaker than Bambuser's public financial reporting.
18 SleekFlow $8M–$9M ARR Aging · 27mo Aug 20, 2024 Company Disclosed Medium Conversational Commerce Stronger source than Gallabox, but the ARR is over two years old, making its current revenue position less certain.
19 Wishlink ₹53.8 Crore Fiscal-Year Revenue Fresh · 18mo Feb 1, 2026 Credible Reported Medium Creator Affiliate Commerce Recognized revenue is preferable to marketplace volume; however, the operating period is nearing the Aging threshold.
20 TalkShopLive $5.8M Annual Revenue Fresh · 9mo Aug 10, 2026 Third-Party Estimate Low Live Social Commerce Useful current revenue estimate, but its estimated nature keeps it below Wishlink's statement-derived revenue.
21 Vambe $5.5M ARR Fresh · 9mo Dec 2025 Credible Reported Medium Conversational Commerce Recent ARR with 1,700+ business customers. Comparable in magnitude to TalkShopLive, but ARR and indirect sourcing receive slightly less weight.
22 Connectly $3.5M Annual Revenue Aging · 30mo Sep 11, 2024 Credible Reported Low Conversational Commerce Larger disclosed revenue than the companies immediately below, but heavily penalized because it describes 2023 operations.
23 Mercately >$1.5M Annual Revenue Aging · 25mo Aug 27, 2024 Company Disclosed Medium Conversational Commerce Smaller than Connectly's historical number but slightly fresher and explicitly profitable at disclosure.
24 TextYess >€1M ARR Fresh · 12mo Sep 1, 2025 Credible Reported Medium Conversational Commerce Recent ARR is useful, but smaller and less authoritative than Mercately's founder-disclosed annual revenue.
25 LehLah >₹100 Crore/Month Monthly GMV Fresh · 17mo Apr 1, 2025 Company Disclosed Low Creator Affiliate Commerce Large creator-driven transaction volume, but it ranks below companies with even modest direct revenue evidence because the platform take rate is undisclosed.
26 Nectar Social >$100M Cumulative Attributed Merchant Revenue Very Fresh · 4mo May 2026 Company Disclosed Low Social-to-DM Commerce Strong recent proof of monetizable commerce impact, but cumulative customer revenue cannot be treated as Nectar's own revenue.
27 Dimension Studios / SellerOS >$100M Cumulative GMV Very Fresh · 0mo 2026 Company Disclosed Low TikTok Shop Infrastructure Similar headline volume to Nectar, but represents managed/generated GMV rather than revenue, so precision about company economics is limited.
28 Wired Company / WIREDY Krw27.3B Gross Sales Aging · 21mo Not Stated Company Disclosed Low Influencer Group-Buy Commerce Meaningful social-seller sales volume, but older and materially less comparable than the stronger financial evidence above.
NR Tilt >2M Registered Users Very Fresh · 1mo Aug 27, 2026 Company Disclosed Low Live Social Commerce Major current funded company with rapid growth, but neither GMV nor company revenue was disclosed. A user count alone does not justify a numerical revenue rank.
NR SLUSHY 80K+ Creators Earning Very Fresh · 0mo 2026 Company Disclosed Low Creator-Led Commerce Also reports 3M+ verified fans, but there is no defensible company revenue figure; therefore left unranked.
NR Levanta 3,000+ Brand Customers / Brands Using Platform Very Fresh · 0mo 2026 Company Disclosed Low Creator Affiliate Infrastructure Large commercial customer footprint and 70,000+ creators, but no public revenue/ARR/GMV figure found.
NR District 1,000+ Businesses Very Fresh · 4mo May 6, 2026 Company Disclosed Low Social-Commerce Infrastructure Significant early merchant adoption but not enough to infer revenue or transaction scale.
NR Doers / ZVZO 1,900+ Brands Onboarded Very Fresh · 5mo 2026 Company Disclosed Low Creator Affiliate Commerce Large brand network, but no comparable financial metric was disclosed.
NR Taager 45,000+ Social Sellers Served Aging · 19mo Feb 2025 Company Disclosed Low Social-Seller Infrastructure Commercially important in MENA, but seller count cannot substitute for revenue or GMV.
NR Paage 100K+ Creators Very Fresh · 0mo 2026 Company Disclosed Low Link-in-Bio Creator Commerce Large creator base and built-in checkout, but no revenue or processed-sales disclosure found.
NR SUKHIBA 35,000+ SMEs Aging · 21mo Aug 2024 Credible Reported Low WhatsApp Commerce Infrastructure Strong adoption signal, but no sufficiently comparable financial metric.
NR Pickyou 5,000+ Influencer Sellers Very Fresh · 0mo 2026 Company Disclosed Low Creator Resale Commerce Clear creator-led transaction model, but public scale evidence is limited to seller/influencer footprint.
NR VideoShops 2,200+ Brands Fresh · 13mo Aug 2025 Company Disclosed Low Creator Commerce Infrastructure 400,000+ products and 2,200+ brands show meaningful supply-side scale, but not company revenue or processed GMV.
NR Wyrld 500+ Shops & Brands Very Fresh · 0mo 2026 Company Disclosed Low Creator Storefront Commerce Also reports 250+ creators and 15M+ synced products; no defensible revenue metric yet.
NR Duel 60+ Brand Customers Very Fresh · 0mo 2026 Company Disclosed Low Brand Advocacy / Creator Commerce Enterprise brands provide evidence of commercialization, but customer count alone cannot support a numerical revenue rank.
NR YaVendió 900+ Brands Very Fresh · 0mo 2026 Company Disclosed Low DM Commerce Meaningful WhatsApp/Instagram merchant adoption, but revenue and GMV remain undisclosed.
NR Chpter >1M Cumulative Transactions Very Fresh · 1mo Aug 27, 2026 Credible Reported Low DM Commerce Processed >1M transactions and served >4,500 businesses, but Cloud9 acquired Chpter and discontinued the standalone platform in August 2026, so a current standalone revenue rank would be misleading.
Google Trends chart showing rising interest in social commerce

As this chart shows, and as featured in our social commerce market deck, search interest in social commerce has been growing steadily

Which social commerce startups make the most revenue today?

Xiaohongshu, Whatnot and ShopMy currently sit at the top of the private social commerce companies for which we found usable revenue evidence, although the numbers behind those three names have very different levels of certainty.

Xiaohongshu is estimated at about $4.8 billion of revenue for 2024. Whatnot recently told Inc. that it is on track to exceed $1 billion of annual revenue. Sacra estimates ShopMy generated about $80 million in 2025.

Then the numbers fall quickly. Stan is around $30 million of annual revenue on a recent founder interview, while its own earlier materials put the business at more than $30 million ARR. ShopShops is estimated at $22.7 million for 2025. Brazil's OmniChat generated R$65 million in 2025. Omnichat in Asia had passed $10 million ARR, while SleekFlow had reached $8–9 million ARR at its last public disclosure.

Rank Startup Best revenue evidence Period What the figure actually is
1 Xiaohongshu / RedNote ~$4.8B 2024 Estimated company revenue
2 Whatnot >$1B Current annual pace Company revenue guidance
3 ShopMy ~$80M 2025 Estimated company revenue
4 Stan ~$30M Current scale Founder-disclosed annual revenue
5 ShopShops ~$22.7M 2025 Estimated company revenue
6 OmniChat Brazil R$65M 2025 Company revenue
7 Omnichat APAC >$10M Early 2025 ARR
8 SleekFlow $8–9M Mid-2024 ARR
9 Wishlink ₹53.8 crore FY2025 Revenue from operations
10 TalkShopLive ~$5.8M 2025 Estimated company revenue
11 Vambe ~$5.5M Current reported scale ARR
12 Connectly >$3.5M 2023 ARR
13 TextYess ~$2M Current reported scale ARR
14 Mercately >$1.5M 2024 Annual revenue

Is Xiaohongshu really the biggest social commerce startup by revenue?

Xiaohongshu is currently the largest private company we found that still fits a broad social commerce definition and has credible multi-billion-dollar revenue evidence.

The important caveat is what Xiaohongshu actually makes money from. Financial Times reporting showed the company generated about $3.7 billion of revenue in 2023, when it became profitable. Sacra later estimated that revenue reached $4.8 billion in 2024, up around 30%.

A large share still comes from advertising. Sacra estimates advertising generates roughly 60% of Xiaohongshu's revenue, with e-commerce transactions and brand partnerships making up the rest. Users often discover a product on Xiaohongshu and then finish the purchase through another platform.

Xiaohongshu deserves the top spot under a broad definition built around social discovery, creators, product recommendations and shopping intent. If we restrict the category to businesses whose revenue comes mainly from transactions, Whatnot is the cleaner leader.

Chart illustrating yearly VC funding for social commerce startups

This chart, featured in our social commerce market deck, illustrates yearly VC funding for social commerce startups

Has Whatnot already become a billion-dollar revenue startup?

Whatnot is now effectively a billion-dollar-revenue social commerce company, with management saying annual revenue is on track to cross $1 billion.

The underlying marketplace numbers make that claim much easier to take seriously. Inc. reported that Whatnot surpassed $8 billion of GMV during the first half of the year, already matching the platform's GMV for all of 2025.

That means the marketplace roughly doubled its transaction pace in a matter of months. Whatnot also said its number of buyers more than doubled over the previous year.

The comparison with other live-shopping businesses is brutal. ShopShops is estimated around $22.7 million of annual revenue. TalkShopLive is around $5.8 million on Latka's estimate. Even allowing for imperfect private-company data, neither figure is remotely close to changing the picture.

How close is Whatnot to Xiaohongshu?

Whatnot is still several times smaller than Xiaohongshu by company revenue, although Whatnot is growing quickly enough for the gap to be worth watching.

The cleanest comparison we have is roughly $4.8 billion of estimated 2024 revenue for Xiaohongshu against more than $1 billion of expected current annual revenue for Whatnot.

That leaves Xiaohongshu comfortably ahead. At the same time, the two businesses are at different stages. Xiaohongshu launched in 2013 and now reaches hundreds of millions of users. Whatnot is younger and still expanding into new categories and countries.

Whatnot's transaction growth gives us a fresher view of where its business is going. More than $8 billion of first-half GMV already matched the entire previous year.

Xiaohongshu remains the bigger company today. Whatnot is now large enough that comparing the two no longer feels theoretical.

Chart showing how Whatnot is winning in the social commerce market

This chart, featured in our social commerce market deck, shows how Whatnot is winning in social commerce

Which social commerce startups already make more than $100 million a year?

Xiaohongshu and Whatnot are the only private social commerce companies in our research that we can currently place above $100 million of annual company revenue with strong enough evidence.

ShopMy comes closest to joining them. Sacra estimates the company generated $80 million in 2025, up from $27 million in 2024 and about $4 million in 2023.

The next companies with direct revenue evidence are much smaller. Stan is around $30 million. ShopShops is estimated around $22.7 million. OmniChat Brazil generated R$65 million.

LTK looks far larger when we measure retail activity: creators on the platform now drive more than $6 billion of annual retail sales. Later and Mavely have surpassed a $2.4 billion annual GMV run-rate. Neither figure tells us how much revenue those companies themselves recognize.

Why doesn't LTK's $6 billion in sales make LTK a $6 billion revenue company?

LTK's $6 billion figure measures annual retail sales driven through its ecosystem, so it tells us how much shopping LTK influences rather than how much revenue LTK keeps.

LTK currently says creators drive more than $6 billion in annual retail sales. The platform also reports more than 44 million monthly shoppers and more than 8,000 retailers.

Those are huge numbers. They place LTK among the most important creator-commerce networks in the market.

The accounting is straightforward once we separate the flows. If someone clicks an LTK creator's recommendation and buys a $200 dress, that purchase can contribute $200 to retail sales. Most of that $200 belongs to the retailer. A creator may receive a commission, while LTK earns according to its own commercial arrangements.

Putting the full $200 into LTK's revenue would inflate the company's size dramatically.

For that reason, LTK belongs near the top when we compare commerce influenced. A strict revenue rank requires a recent company-revenue disclosure that we have not found.

Chart showing the projected CAGR of the social commerce market

This chart, featured in our social commerce market deck, illustrates yearly funding for social commerce startups

Is Later really a $2.4 billion social commerce company?

Later currently influences more than $2.4 billion of annualized shopping volume, but the $2.4 billion figure is GMV rather than Later's own revenue.

Later disclosed the number after integrating Mavely. The company says annual GMV run-rate has passed $2.4 billion, up by more than $1 billion from the prior year, while cumulative creator payouts have exceeded $250 million.

During Black Friday and Cyber Monday alone, creator content across the platform generated more than $50 million of sales.

Those numbers show that Later has moved well beyond social-media scheduling software. The company now sits directly inside the flow of creator-driven purchasing.

We still do not know Later's blended take rate or how revenue is split across software subscriptions, campaigns, affiliate transactions and other services, so the $2.4 billion figure cannot be converted into company revenue.

How big is ShopMy now?

ShopMy is currently the clearest third-place company in our revenue ranking, with Sacra estimating about $80 million of 2025 revenue.

The growth curve is unusually steep. Sacra puts ShopMy at around $4 million in 2023, $27 million in 2024 and $80 million in 2025. That works out to roughly 20 times more revenue in two years.

The company now facilitates more than $1 billion of annual GMV and works with roughly 200,000 creators and 1,200 direct brand partners according to Sacra's research.

ShopMy also has more than one way to make money. Brands pay for software and collaboration products, while the platform earns transaction-linked revenue from affiliate commerce. Sacra estimates the mix has been shifting toward a more even split between brand subscriptions and transaction revenue as shopping volume grows.

The $80 million figure remains an estimate rather than audited revenue. Even with that limitation, the distance between ShopMy and the companies immediately below it is large enough to make third place a defensible current position.

Chart comparing business model options for social commerce marketplaces

This chart, featured in our social commerce market deck, compares the main business model options for social commerce marketplaces

Is Stan Store now bigger than most creator-commerce startups?

Stan is now one of the larger independent creator-commerce businesses by direct company revenue, with roughly $30 million of annual revenue disclosed by co-founder Vitalii Dodonov in a recent interview.

Stan's own materials have also described the company as a $30 million-plus business. Founder John Hu previously said Stan had scaled from zero to $30 million ARR while remaining profitable.

The business model makes Stan an interesting comparison with LTK and ShopMy. Stan charges creators directly for software and does not take the same kind of percentage cut from every transaction that many creator platforms use.

Creators themselves have generated hundreds of millions of dollars through Stan, but Stan's own revenue stays much smaller because the company earns mainly through subscriptions.

That still puts Stan above most social-commerce software companies we found. Its roughly $30 million level is comfortably above the latest public figures for Omnichat, SleekFlow, Vambe, Connectly or Mercately.

It also shows why GMV alone can distort these rankings. Stan can generate tens of millions in company revenue without needing multi-billion-dollar marketplace GMV.

Does live shopping work beyond Whatnot?

Live shopping clearly produces real businesses beyond Whatnot, but the current revenue data shows a huge gap between Whatnot and everybody else.

ShopShops is estimated to have generated about $22.7 million in 2025. TalkShopLive is estimated around $5.8 million.

Both businesses use the basic live-commerce loop: a host presents products, viewers ask questions, and people can buy while watching.

Whatnot has taken that behavior much further. Its combination of collectibles, enthusiast communities, seller density, auctions and repeat purchasing has created a marketplace with more than $8 billion of GMV in half a year and revenue heading above $1 billion.

The gap with ShopShops and TalkShopLive makes Whatnot look exceptional rather than typical of live shopping.

Chart breaking down market revenue by customer segment in the social commerce market

This chart, featured in our social commerce market deck, breaks down market revenue by customer segment in the social commerce market

How much revenue are conversational-commerce startups making today, and is OmniChat Brazil the biggest?

Conversational-commerce startups are now building genuine eight-figure businesses, and OmniChat Brazil currently has the strongest recent revenue evidence among the companies we reviewed.

Mobile Time reported that OmniChat generated R$65 million in 2025 and expects around R$100 million in the current year. The company says its technology is used by about 30,000 salespeople across 500 brands.

That puts OmniChat ahead of Omnichat APAC's latest disclosed level of more than $10 million ARR and SleekFlow's $8–9 million ARR from mid-2024, although the figures cover different periods and currencies.

The operating data gives OmniChat's revenue more context. Mobile Time reported that 42 million people bought through chat applications with sellers using OmniChat during 2024. More recently, the company said Black Friday generated 15 million human sales conversations on its platform, alongside a much smaller but rapidly growing number of AI-agent conversations.

The category is deeper than those three names. Vambe had only about $20,000 ARR before pivoting toward conversational AI in early 2024, reached $1 million ARR later that year and has since been reported by investor Cathay Innovation at around $5.5 million ARR with more than 1,700 customers.

Connectly had already passed $3.5 million ARR in 2023. Mercately disclosed more than $1.5 million of annual revenue in 2024. TextYess has now been reported around $2 million ARR, up from roughly $1 million only months earlier.

Company Latest useful revenue evidence Model Evidence quality
OmniChat Brazil R$65M 2025 revenue Conversational sales software Reported company figure
Omnichat APAC >$10M ARR Omnichannel commerce SaaS Company disclosed
SleekFlow $8–9M ARR Conversational commerce SaaS CEO disclosed
Vambe ~$5.5M ARR AI conversational commerce Investor disclosed
Connectly >$3.5M ARR Messaging commerce CEO disclosed, older
TextYess ~$2M ARR AI conversational commerce Reported milestone
Mercately >$1.5M revenue WhatsApp commerce CEO disclosed

Which smaller conversational-commerce startups are already making several million dollars a year?

SleekFlow, Vambe, Connectly, TextYess and Mercately show that a second layer of conversational-commerce startups has already reached roughly $1.5 million to $9 million of annual revenue or ARR.

SleekFlow's strongest hard figure remains $8–9 million ARR from mid-2024. CEO Henson Tsai told TechCrunch that ARR had risen from roughly $1–2 million at the end of 2022. Customer count had also passed 5,000.

Vambe's growth has been much faster and more recent. TechCrunch reported that Vambe jumped from roughly $20,000 ARR before its conversational-AI pivot to $1 million ARR later in 2024. Cathay Innovation subsequently reported $5.5 million ARR and more than 1,700 customers.

Connectly had already crossed $3.5 million ARR in 2023. A later TechCrunch interview said revenue grew fivefold that year and was expected to double again, but management did not provide a new exact revenue figure. We therefore keep the confirmed $3.5 million-plus figure rather than turning the growth guidance into a synthetic number.

TextYess is one of the fresher names in this group. It was reported at $1 million ARR in late 2025 and around $2 million only a few months later.

Mercately sits lower at more than $1.5 million of annual revenue, according to CEO Henry Remache's interview with TechCrunch. The company was already profitable when that figure was disclosed.

The ranking inside this cluster is less certain because the reporting periods differ.

Chart showing how in-app storefront platform technology has evolved over time

This chart, featured in our social commerce market deck, shows how in-app storefront platform technology has evolved over time

Should Douyin and Kuaishou be ranked alongside social commerce startups?

Douyin and Kuaishou are better used as scale benchmarks than as entries in a startup revenue ranking.

Douyin sits inside ByteDance, which has long since become a global technology giant. Kuaishou is publicly listed. Calling either company a startup would stretch the category so far that the ranking becomes much less useful.

Their commerce numbers still show where this market can go.

Douyin's 2025 e-commerce GMV has been estimated around RMB4.4 trillion. Kuaishou reported RMB1.598 trillion of 2025 GMV, up 15% from RMB1.390 trillion the previous year.

Compare that with Whatnot's more than $8 billion of GMV during the first half of the current year, LTK's more than $6 billion of annual retail sales and Later's $2.4 billion annual GMV run-rate.

Those independent companies are already large. The Chinese platforms operate on another level.

Platform Commerce scale Metric How we treat it
Douyin ~RMB4.4T 2025 GMV estimate Scale benchmark
Kuaishou RMB1.598T 2025 GMV Public-company benchmark
Whatnot >$8B in H1 GMV Ranked startup
LTK >$6B annually Retail sales driven Commercial-scale benchmark
Later / Mavely >$2.4B annualized GMV run-rate Commercial-scale benchmark
ShopMy >$1B annually GMV Ranked using company revenue
Stan Hundreds of millions through creators Creator earnings / commerce Ranked using company revenue

Why does GMV make social commerce rankings so confusing?

GMV makes social commerce companies look much more comparable than they really are because two companies can process the same amount of shopping while keeping completely different amounts of revenue.

Take a simple $1 billion marketplace.

One company might keep around 10% through commissions and fees. Another might charge merchants a monthly software subscription and earn a fraction of that despite touching the same amount of commerce. A third company could merely attribute purchases to creator content without processing the checkout itself.

The same problem appears throughout our dataset.

LTK drives more than $6 billion of annual retail sales. Later has more than $2.4 billion of annualized GMV. FERMÀT currently displays $13.6 billion of GMV supported across its commerce infrastructure. CommentSold has reported billions in cumulative GMV.

A direct $30 million revenue figure from Stan can therefore be more useful for this ranking than several billion dollars of merchant sales from another company.

Table scoring and prioritizing the main pain points faced by companies in the social commerce market

In our social commerce market deck, we identify pain points entrepreneurs should prioritize

Which social commerce business model is making the most money?

Large consumer marketplaces currently produce the biggest company-revenue numbers, while creator software and conversational-commerce platforms can build solid businesses with far less transaction volume.

Xiaohongshu combines a huge social audience with advertising, commerce and brand monetization. Whatnot takes part directly in marketplace transactions. Those models have produced the two largest private-company revenue figures we found.

ShopMy sits between marketplace and software economics. The company earns from brand subscriptions as well as affiliate transactions, which helps explain how it can reach an estimated $80 million of revenue on a commerce base above $1 billion.

Stan shows another route. The company charges creators subscriptions and has reached roughly $30 million of revenue without taking a large cut of every creator sale.

Conversational-commerce businesses such as OmniChat, Omnichat and SleekFlow mostly monetize through software. Their revenue is smaller, but they can build recurring businesses without attracting millions of consumers into their own marketplace.

Creator commerce looks broader across LTK, Later, ShopMy, Stan and Wishlink, while live commerce is much more concentrated around Whatnot. Whatnot's billion-dollar revenue trajectory has no obvious equivalent among the other independent live-shopping startups we found.

The biggest absolute revenue is currently coming from platforms that sit closest to the transaction and control consumer demand at scale. Software businesses can still reach tens of millions of dollars without needing anything close to that audience.

Which social commerce companies look huge but still cannot be ranked properly by revenue?

LTK, Later/Mavely and FERMÀT are the clearest examples of companies with enormous commercial footprints but no current public figure that lets us compare their own revenue cleanly with Whatnot, ShopMy or Stan.

LTK now drives more than $6 billion of annual retail sales.

Later reports more than $2.4 billion of annualized GMV after its Mavely acquisition.

FERMÀT's current site displays $13.6 billion of GMV supported and more than 25 million shopper sessions per day.

These numbers are commercially impressive, but ranking them as if they were company revenue would mix merchant sales, attributed commerce and actual corporate top line in the same column.

CommentSold presents a similar issue when cumulative GMV is used. A platform can process billions of dollars over many years while earning only a small percentage of each transaction.

We would rather leave a large company without a precise revenue rank than create one from an assumed commission rate.

Chart breaking down market revenue by region across Europe, Asia, North America, Africa, and South America in the social commerce market

This chart, featured in our social commerce market deck, breaks down market revenue by region across Europe, Asia, North America, Africa, and South America in the social commerce market

Are some fast-growing social commerce startups completely missing from the revenue ranking?

Yes. Several important social commerce startups remain unranked because their public numbers describe users, merchants, creators or transactions rather than company revenue.

Tilt has built a large consumer user base around live shopping. Levanta has attracted thousands of brands and a large creator network. Taager has served tens of thousands of social sellers. Paage reports a sizeable creator base. SUKHIBA has worked with tens of thousands of SMEs.

Those companies could already generate more revenue than some businesses near the bottom of our ranking.

We simply do not have enough public evidence to show it.

A user count tells us adoption. A merchant count tells us commercial reach. Neither can be multiplied by an assumed price and quietly presented as revenue.

Private-company rankings will always have some holes. Keeping those holes visible is more useful than filling them with guesses.

Is social commerce becoming more about infrastructure than building new social networks?

Among startups, social commerce is increasingly being built on top of existing attention networks rather than through entirely new consumer social platforms.

SleekFlow, OmniChat, Omnichat, Vambe, Connectly, Mercately and TextYess help companies sell through WhatsApp, Instagram and other communication channels.

ShopMy, LTK, Later and Wishlink connect brands with creators who already have audiences on TikTok, Instagram, YouTube and elsewhere.

Stan gives creators a storefront after they have built an audience. FERMÀT focuses on what happens after social advertising or other acquisition channels send a shopper toward a brand.

The giants still control attention. TikTok, Instagram, WhatsApp, Douyin and similar platforms supply much of the discovery and communication.

Many of today's startups make money around that attention through attribution, affiliate links, messaging, checkout, conversion, creator management and merchant software.

Chart illustrating yearly VC funding for social commerce startups

This chart, featured in our social commerce market deck, illustrates yearly VC funding for social commerce startups

Can conversational commerce become as big as creator commerce?

Conversational commerce remains smaller today, but the revenue growth at OmniChat, Omnichat, SleekFlow and Vambe shows that selling through messaging has become a serious software category.

Creator commerce already operates at larger scale. LTK drives more than $6 billion in annual retail sales, Later has more than $2.4 billion of annualized GMV and ShopMy is estimated at $80 million of company revenue.

Conversational commerce has yet to produce a comparable breakout.

What makes the category interesting now is AI. Messaging software can move from helping human salespeople answer customers toward handling parts of the sales process automatically.

OmniChat's recent operating data gives an early look at that shift. During Black Friday, the company recorded far more human sales conversations than AI conversations, but AI usage had grown several times over the previous year. The company is now building much of its next growth push around AI sales agents.

Vambe's trajectory points in the same direction. The company grew rapidly after moving away from its original product and focusing on AI agents for WhatsApp and similar channels.

Creator commerce is still bigger. Conversational commerce is one of the stronger candidates to narrow that gap over time.

So what are the top social commerce startups by revenue right now?

Xiaohongshu leads our current ranking by company revenue, Whatnot is the clear number two and ShopMy forms a separate third tier well above most other independent social commerce startups.

Xiaohongshu's best current estimate is roughly $4.8 billion of 2024 revenue, although advertising still represents a large part of the business.

Whatnot is on track to exceed $1 billion of annual revenue and has the strongest current evidence among companies built mainly around commerce transactions.

ShopMy follows at an estimated $80 million for 2025.

Stan is around $30 million, then ShopShops at an estimated $22.7 million. OmniChat Brazil, Omnichat APAC and SleekFlow form the next meaningful group, followed by Wishlink, TalkShopLive, Vambe, Connectly, TextYess and Mercately.

As seen above, companies such as LTK and Later may influence much more commerce than several ranked businesses, but their headline public metrics describe retail sales or GMV rather than company revenue. Douyin and Kuaishou operate at vastly larger transaction scale, but neither belongs in a strict startup ranking.

The revenue curve is steep: social commerce already moves billions of dollars through many platforms, while only a handful of private companies can currently be supported at anything close to $100 million of their own annual revenue.

Chart showing how mature the social commerce market is

In our social commerce market deck, we like to quantify things to make things easier to understand

OUR METHODOLOGY

This analysis ranks private social commerce startups and scale-ups by the strongest usable evidence of current company revenue. We include businesses built around social discovery, creator commerce, live shopping, conversational commerce, creator storefronts and software that directly helps turn social attention into transactions.

We keep company revenue separate from ARR, GMV, retail sales, creator earnings and cumulative transaction volume. ARR remains ARR, GMV remains GMV, and retail sales remain retail sales. We do not apply assumed take rates or multiply user, merchant or creator counts by estimated pricing to manufacture revenue.

When several figures existed for one company, we prioritized the metric that best described current company revenue scale, then considered source quality and freshness. A recent GMV update does not replace an older but credible revenue disclosure, while a current ARR figure can be more useful than a much older annual revenue number if it is clearly labeled.

We treat Xiaohongshu as a broad social commerce company because product discovery, creators, recommendations, brand activity and shopping intent are central to the platform, while noting that advertising still represents a large part of its revenue. Douyin and Kuaishou are used as scale benchmarks rather than startup entries because Douyin sits inside ByteDance and Kuaishou is publicly listed.

Private-company estimates are kept visibly separate from company-disclosed figures. That distinction is especially important for Xiaohongshu, ShopMy, ShopShops and TalkShopLive, where the best current figures come from outside estimates rather than audited public reporting.

We also checked what each number actually covers. Some figures refer to one geography, a particular product, a marketplace, a software business, or a commerce stream rather than an entire corporate group. We avoid combining those figures unless the source itself presents them as company-wide revenue.

Key sources used for the ranking include Inc. on Whatnot's revenue and GMV scale, the Financial Times on Xiaohongshu's 2023 financial performance, Sacra on Xiaohongshu, Sacra on ShopMy, Stan on its business scale, LTK on annual retail sales, Later on GMV and creator payouts, Mobile Time on OmniChat Brazil, TechCrunch on SleekFlow, TechCrunch on Vambe, TechCrunch on Connectly, TechCrunch on Mercately, FERMÀT on GMV supported, and GetLatka estimates for ShopShops and TalkShopLive.

Chart showing the scarcest and most valuable assets in the social commerce market

In our social commerce market deck, we tell you what to focus on