What are the most valued startups in the mobile gaming market?

Last updated: 13 July 2026

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The mobile gaming market includes game developers, publishers, advertising platforms and app monetization companies.

This ranking compares 100 companies using their latest reported or estimated valuations.

We update this mobile gaming startup list every month as market capitalizations, transactions and private valuation estimates change.

And if you want to better understand this new industry, you can download our pitch covering the mobile gaming market.

A quick summary table

Metric Value
Most valuable mobile gaming company AppLovin, $176.9B
Second most valuable mobile gaming company miHoYo, $18.0B–$24.0B
Median mobile gaming valuation Approximately $490M
Share of mobile gaming value captured by the top 10 Approximately 77.3%
Top mobile gaming valuation vs. median Approximately 361 times
Median valuation-to-capital-raised ratio Approximately 8.8 times
Mobile gaming companies valued at $1B+ 35

Top startups in the mobile gaming market ranked by valuation

Here is an updated table that ranks the top startups in the mobile gaming market based on their latest reported or estimated valuations.

If you want more detaild about their fundraising activity, you can check our list of the startups who have raised the most funding in the mobile gaming market.

# Startup Name What They Do Current Valuation ($) Valuation Confidence Level Valuation Type Evidence Status Total Funding ($) Funding Confidence Level
1 AppLovin Mobile app ad platform $176.9B Full Confidence Public Market Cap Observed $2.2B Strong Confidence
2 miHoYo Anime open-world role-playing games $18.0B–$24.0B Partial Confidence Revenue or ARR Multiple Estimate Estimated $160K Strong Confidence
3 Zynga Social and mobile game publisher $12.7B Full Confidence Acquisition Value Observed $2.0B Partial Confidence
4 Supercell Multiplayer mobile games $9.0B–$12.0B Partial Confidence Revenue or ARR Multiple Estimate Estimated $13M Partial Confidence
5 Playrix Casual puzzle mobile games $8.0B–$12.0B Partial Confidence Revenue or ARR Multiple Estimate Estimated $0 Full Confidence
6 Scopely Mobile game publisher $8.0B–$10.0B Partial Confidence Revenue or ARR Multiple Estimate Estimated $999M Strong Confidence
7 Moon Active Casual mobile games $5.0B–$7.0B Partial Confidence Revenue or ARR Multiple Estimate Estimated $10M Low Confidence
8 King Candy Crush mobile games $5.9B Full Confidence Acquisition Value Observed $543M Strong Confidence
9 Century Games Global mobile strategy games $4.5B–$6.5B Strong Confidence Revenue or ARR Multiple Estimate Estimated $0 Strong Confidence
10 Dream Games Casual puzzle games $4.0B–$5.0B Strong Confidence Announced Private Round Valuation Observed $468M Full Confidence
11 Paper Games Female-focused mobile franchises $3.5B–$5.0B Partial Confidence Revenue or ARR Multiple Estimate Estimated $0 Low Confidence
12 Liftoff Mobile app growth platform $3.7B–$4.1B Strong Confidence Public Market Cap Observed $442M Partial Confidence
13 ironSource App monetization platform $2.9B–$4.4B Strong Confidence Acquisition Value Observed $2.7B Strong Confidence
14 Niantic Location-based AR games $3.5B Strong Confidence Acquisition Value Observed $780M Strong Confidence
15 Cygames Anime mobile and console games $2.8B–$4.0B Partial Confidence Revenue or ARR Multiple Estimate Estimated $93M Partial Confidence
16 Voodoo Games and social apps publisher $2.5B–$3.5B Strong Confidence Revenue or ARR Multiple Estimate Estimated $514M Partial Confidence
17 X.D. Network Games and TapTap platform $2.9B Full Confidence Public Market Cap Observed $296M Partial Confidence
18 Hypergryph Arknights game franchise developer $2.2B–$3.2B Partial Confidence Revenue or ARR Multiple Estimate Estimated $0 Low Confidence
19 Kuro Games Anime action RPG developer $2.0B–$3.0B Partial Confidence Comparables-Based Estimate Estimated $30M Strong Confidence
20 Habby Hybrid-casual mobile game publisher $1.8B–$2.6B Partial Confidence Revenue or ARR Multiple Estimate Estimated $7M Partial Confidence
21 Netmarble Mobile game publisher $2.2B Full Confidence Public Market Cap Observed $2.9B Full Confidence
22 Glu Mobile Freemium mobile game publisher $2.1B Full Confidence Acquisition Value Observed $167M Partial Confidence
23 Moloco ML-powered ad platform $1.8B–$2.2B Partial Confidence Comparables-Based Estimate Estimated $200M Strong Confidence
24 Tripledot Studios Casual mobile games $1.8B–$2.2B Strong Confidence Announced Private Round Valuation Observed $202M Full Confidence
25 Lilith Games Strategy role-playing mobile games $1.5B–$2.5B Low Confidence Comparables-Based Estimate Estimated $3M Strong Confidence
26 Wildlife Studios Multiplayer mobile games $1.5B–$2.3B Partial Confidence Comparables-Based Estimate Estimated $250M Strong Confidence
27 Peak Games Casual puzzle game developer $1.8B Full Confidence Acquisition Value Observed $19M Strong Confidence
28 Miniclip Global mobile game portfolio $1.3B–$2.1B Low Confidence Proxy-Based Estimate Estimated $58K Low Confidence
29 Yostar Anime mobile game publisher $1.3B–$2.0B Low Confidence Comparables-Based Estimate Estimated $0 Strong Confidence
30 DeNA Games and internet services $1.5B Full Confidence Public Market Cap Observed $48M Partial Confidence
31 Playtika Social casino mobile games $1.4B Full Confidence Public Market Cap Observed $500M Partial Confidence
32 Youzu Interactive Mobile strategy game publisher $1.4B Full Confidence Public Market Cap Observed $79M Partial Confidence
33 Mintegral Mobvista mobile advertising platform $1.1B–$1.2B Strong Confidence Public Market Cap Observed $0 Full Confidence
34 Tilting Point Publishes and scales mobile games $800M–$1.3B Partial Confidence Implied Valuation from Raise Implied $235M Full Confidence
35 Outfit7 Talking Tom mobile franchise $1.0B Full Confidence Acquisition Value Observed $0 Full Confidence
36 Small Giant Games Empires & Puzzles developer $900M–$925M Strong Confidence Acquisition Value Observed $51M Partial Confidence
37 Happy Elements Anime social mobile games $700M–$1.1B Partial Confidence Revenue or ARR Multiple Estimate Estimated $35M Full Confidence
38 FunPlus Mobile strategy game publisher $600M–$1.0B Partial Confidence Revenue or ARR Multiple Estimate Estimated $87M Strong Confidence
39 Rovio Angry Birds mobile games $776M Full Confidence Acquisition Value Observed $78M Strong Confidence
40 GungHo Online Entertainment Puzzle and RPG game publisher $770M Full Confidence Public Market Cap Observed $0 Low Confidence
41 Kabam Midcore mobile game developer $700M–$800M Strong Confidence Acquisition Value Estimated $245M Strong Confidence
42 Vungle In-app video advertising $750M Strong Confidence Acquisition Value Observed $26M Strong Confidence
43 Homa Data-driven mobile games publisher $550M–$850M Partial Confidence Implied Valuation from Raise Implied $165M Full Confidence
44 Metacore Games Merge Mansion game studio $650M–$750M Strong Confidence Comparables-Based Estimate Estimated $24M Full Confidence
45 Azur Games Hypercasual mobile game publisher $500M–$900M Partial Confidence Comparables-Based Estimate Estimated $0 Full Confidence
46 Easybrain Casual puzzle mobile games $640M Full Confidence Acquisition Value Observed $0 Full Confidence
47 Fyber Mobile advertising monetization $600M Strong Confidence Acquisition Value Observed $10M Partial Confidence
48 Jam City Licensed mobile games developer $400M–$700M Low Confidence Comparables-Based Estimate Estimated $158M Partial Confidence
49 Kakao Games Games publishing and platforms $547M Full Confidence Public Market Cap Observed $452M Full Confidence
50 Manjuu Azur Lane game developer $350M–$650M Low Confidence Comparables-Based Estimate Estimated $0 Low Confidence
51 IGG Global mobile strategy operator $480M Full Confidence Public Market Cap Observed $138M Partial Confidence
52 GREE Mobile games and digital media $410M Full Confidence Public Market Cap Observed $250M Partial Confidence
53 Tapjoy Offerwall monetization platform $400M Strong Confidence Acquisition Value Observed $71M Partial Confidence
54 Wemade MMORPG and blockchain games $395M Full Confidence Public Market Cap Observed $46M Partial Confidence
55 AdColony Mobile video advertising platform $350M–$400M Strong Confidence Acquisition Value Observed $2M Partial Confidence
56 Storm8 Casual social mobile games $300M–$400M Strong Confidence Acquisition Value Observed $0 Full Confidence
57 Nordeus Football management game developer $315M–$378M Strong Confidence Acquisition Value Observed $0 Low Confidence
58 Machine Zone Mobile strategy game developer $329M Full Confidence Acquisition Value Observed $13M Strong Confidence
59 Camel Games Mobile strategy game developer $250M–$400M Partial Confidence Revenue or ARR Multiple Estimate Estimated $0 Low Confidence
60 Pocket Gems Mobile stories and games $220M–$380M Low Confidence Comparables-Based Estimate Estimated $155M Full Confidence
61 COLOPL Smartphone games and location services $300M Full Confidence Public Market Cap Observed $54M Strong Confidence
62 Elex Global mobile strategy games $299M Strong Confidence Public Market Cap Observed $3M Partial Confidence
63 Hutch Games Mobile racing game studio $275M Full Confidence Acquisition Value Observed $6M Strong Confidence
64 Games24x7 Fantasy and casual games $200M–$350M Low Confidence Revenue or ARR Multiple Estimate Estimated $98M Partial Confidence
65 Mobile Premier League Competitive gaming platform $200M–$350M Partial Confidence Revenue or ARR Multiple Estimate Estimated $376M Strong Confidence
66 Seriously Digital Entertainment Best Fiends game developer $250M–$300M Partial Confidence Acquisition Value Estimated $28M Full Confidence
67 Gram Games Merge puzzle game developer $250M–$300M Strong Confidence Acquisition Value Observed $600K Partial Confidence
68 CrazyLabs Casual mobile games publisher $220M–$320M Partial Confidence Comparables-Based Estimate Estimated $13M Strong Confidence
69 Chartboost Mobile game advertising network $250M Strong Confidence Acquisition Value Observed $21M Full Confidence
70 Rollic Hypercasual mobile game publisher $210M–$280M Partial Confidence Acquisition Value Implied $0 Low Confidence
71 WinZO Social gaming platform $180M–$280M Partial Confidence Comparables-Based Estimate Estimated $90M Strong Confidence
72 SayGames Hybrid-casual games publisher $180M–$260M Partial Confidence Revenue or ARR Multiple Estimate Estimated $0 Full Confidence
73 Zupee Casual skill-based games $150M–$280M Low Confidence Comparables-Based Estimate Estimated $121M Full Confidence
74 MobilityWare Classic card and puzzle games $150M–$250M Partial Confidence Revenue or ARR Multiple Estimate Estimated $0 Full Confidence
75 Com2uS Mobile game developer $198M Full Confidence Public Market Cap Observed $8M Strong Confidence
76 Ludia Licensed mobile game developer $165M Full Confidence Acquisition Value Observed $2M Low Confidence
77 Carry1st African mobile games publisher $120M–$200M Partial Confidence Revenue or ARR Multiple Estimate Estimated $57M Strong Confidence
78 Ten Square Games Free-to-play mobile games $150M Full Confidence Public Market Cap Observed $28M Partial Confidence
79 Skillz Competitive gaming marketplace $144M Full Confidence Public Market Cap Observed $47M Strong Confidence
80 Devsisters Cookie Run game developer $136M Full Confidence Public Market Cap Observed $141M Strong Confidence
81 Lockwood Publishing Avakin Life virtual world $100M–$160M Low Confidence Comparables-Based Estimate Estimated $25M Strong Confidence
82 Star Stable Entertainment Online horse adventure game $90M–$150M Low Confidence Comparables-Based Estimate Estimated $29M Partial Confidence
83 Space Ape Games Music and strategy games $80M–$120M Partial Confidence Acquisition Value Implied $21M Partial Confidence
84 Yotta Games Mobile crime strategy games $60M–$120M Low Confidence Revenue or ARR Multiple Estimate Estimated $0 Strong Confidence
85 PeopleFun Word puzzle mobile games $72M–$100M Strong Confidence Acquisition Value Observed $0 Low Confidence
86 Gamevil Mobile game publisher $84M Full Confidence Public Market Cap Observed $80M Strong Confidence
87 Futureplay Games Casual mobile game studio $60M–$100M Low Confidence Comparables-Based Estimate Estimated $3M Full Confidence
88 Trailmix Story-driven puzzle games $60M–$100M Partial Confidence Implied Valuation from Raise Implied $4M Strong Confidence
89 Kwalee Mobile and PC games publisher $60M–$90M Partial Confidence Revenue or ARR Multiple Estimate Estimated $0 Full Confidence
90 CMGE IP-based mobile game publisher $72M Full Confidence Public Market Cap Observed $167M Strong Confidence
91 Next Games Licensed mobile game studio $72M Full Confidence Acquisition Value Observed $55M Partial Confidence
92 Brainium Studios Classic card and puzzle games $70M Full Confidence Acquisition Value Observed $0 Full Confidence
93 SundayToz Casual puzzle game developer $40M Full Confidence Public Market Cap Observed $112M Partial Confidence
94 Green Horse Games Social sports mobile games $25M–$45M Low Confidence Proxy-Based Estimate Estimated $0 Low Confidence
95 Big Run Studios Casual competitive mobile games $25M–$40M Low Confidence Implied Valuation from Raise Implied $12M Partial Confidence
96 Fusebox Games Interactive romance story games $27M Full Confidence Acquisition Value Observed $0 Low Confidence
97 MAG Interactive Casual mobile word games $21M Full Confidence Public Market Cap Observed $40M Strong Confidence
98 Traplight Mobile strategy game studio $12M–$25M Low Confidence Proxy-Based Estimate Estimated $14M Strong Confidence
99 Supersolid Casual mobile game developer $8M–$15M Low Confidence Revenue or ARR Multiple Estimate Estimated $5M Strong Confidence
100 Vespa King’s Raid game developer $5M–$15M Low Confidence Proxy-Based Estimate Estimated $50M Partial Confidence

Key valuation trends in the mobile gaming market

Insights

  • AppLovin accounts for more than half of the total valuation represented in this mobile gaming ranking, showing how advertising infrastructure can attract much larger valuations than individual game portfolios.
  • The ten largest mobile gaming companies capture approximately 77% of the dataset’s combined valuation, while AppLovin alone is valued at roughly 361 times the median company.
  • Peak Games generated a $1.8B acquisition after raising only $19M, which represents an exceptional gross valuation-to-funding ratio of approximately 95 times.
  • Century Games, Playrix, Paper Games and Outfit7 represent more than $20B of estimated combined value despite reporting no external funding, highlighting the power of self-financed hit franchises.
  • Dream Games reached a midpoint valuation of approximately $4.5B after raising $468M, equal to nearly ten times invested capital for a company focused on casual puzzle games.
  • Tripledot Studios is valued at approximately $2.0B after raising $202M, placing the mobile gaming publisher close to a ten times valuation-to-funding ratio.
  • Mobile advertising exits show wide differences in capital efficiency. Vungle produced a $750M outcome after raising $26M, while ironSource raised $2.7B before an outcome valued between $2.9B and $4.4B.
  • Public mobile game publishers often trade at modest valuations relative to historical financing. Kakao Games is valued near $547M after raising $452M, while Devsisters trades below its reported funding total.

A few word about our methodology

As you can see, we built a database that ranks startups and companies in the mobile gaming market based on their current valuation.

Estimating mobile gaming valuations is not always straightforward. Many private game studios do not disclose their valuation, revenue or ownership structure. Available information can also vary significantly between publishers, developers and advertising platforms.

To build this ranking, we applied a structured valuation methodology and cross-checked information across multiple reliable sources.

Whenever possible, we relied on direct disclosures. These include announced valuations from completed funding rounds, public filings for listed mobile gaming companies, or official acquisition prices.

When a mobile gaming company is publicly listed, we use its current market capitalization as the reference valuation.

If a mobile game developer or publisher was acquired and no independent valuation can reasonably be estimated today, we use the acquisition price as the main reference point.

When a startup recently raised capital but the valuation was not disclosed, we estimate the implied valuation using typical dilution levels for that stage of fundraising.

In some cases, we estimate mobile gaming valuations using operating metrics such as revenue, bookings, monthly active users or customer traction. We combine these metrics with valuation multiples from comparable game studios, publishers and app monetization platforms.

When direct financial data is not available, we may rely on carefully selected comparable companies and other signals. These signals can include game performance, franchise durability, geographic reach, hiring growth, investor quality and product traction.

All estimates follow a strict evidence hierarchy. Recent funding rounds with announced valuations carry the most weight, followed by public market capitalizations, acquisition values, strong operating metrics and comparable company analysis.

We also carefully evaluate the age of every data point. Recent information carries more weight, while older mobile gaming data is treated cautiously and adjusted conservatively when necessary.

Whenever information is uncertain or incomplete, we clearly distinguish between confirmed facts and reasonable inferences.

Because valuation data is not always fully public, each company in the mobile gaming ranking is assigned a confidence level based on the reliability, recency and consistency of the available evidence.

Full confidence means the valuation is supported by strong and recent evidence. Strong confidence means the estimate is well supported but includes minor inference. Partial confidence means the estimate relies more heavily on indirect signals. Low confidence means available information is limited or inconsistent.

When confidence is lower, we take a more conservative approach by widening the valuation range. This reflects the uncertainty and increases the probability that the real valuation falls within the estimated range.

This reflects how we conduct all our research, including the work behind our report covering the mobile gaming market.

In a world where LLMs hallucinate and unreliable information is everywhere, our goal is simple: provide data you can trust.

If you want the full detail on a specific valuation estimate, feel free to contact us and we will gladly explain.

Finally, know that we update the dataset once per month, so come back here if you need fresh information.

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