Which startups have raised the most funding in the XR market?
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In our XR market deck, you will find everything you need to understand the market
The XR market remains one of the most capital-intensive technology markets, with funding still concentrated around augmented reality hardware, VR platforms, smart glasses, surgical tools, and immersive training.
We update this list every month to keep the ranking fresh, especially as AI smart glasses, medical XR, and enterprise XR continue to attract new rounds.
The market is led by Magic Leap, but a long group of smaller startups shows that XR is also expanding through specialized use cases.
And if you want to better understand this new industry, you can download our pitch covering the XR market.
A quick summary table
| Metric | Value |
|---|---|
| Most funded startup | Magic Leap, with $2.9B raised |
| Second most funded startup | Sesame, with $298M raised |
| Largest funding round | Magic Leap, $500M growth equity round in 2022 |
| Median funding | $26M |
| Share of funding captured by the top 10 | About 87% of the $5.77B represented by the dataset |
| Median time since last round | About 3 years since the last disclosed round |
| Startups that raised funding in the last 12 months | 13 startups |
| XR startups above $100M raised | 14 startups |
| XR hardware funding concentration | Hardware-heavy companies raised about $4.16B |
| Medical and surgical XR funding pool | About $440M across the main clinical XR startups |

This chart, featured in our XR market deck, illustrates yearly venture capital funding for XR startups
Top startups in the XR market ranked by total funding raised
Here is an updated table that ranks the top startups in the XR market based on the total amount of funding they have raised to date.
The table also includes the total number of funding rounds, the date and size of the latest round, the financing type (e.g. Series A, equity financing), key investors, the startup’s current status (active, IPO, acquired, or shut down), and a confidence score based on the data collected (we excluded startups with very low data confidence, to make sure everything is reliable).
If you're interested in knowing how much these startups are worth, you can check our list of the top startups in the XR market ranked by valuation.
| # | Startup | What They Do | Total Raised ($) | Total Rounds | Last Round Date | Last Round Amount ($) | Last Round Type | Key Investors | Current Stage | Confidence |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Magic Leap | Enterprise augmented reality hardware | $2.9B | 6 | 2022 | $500M | Growth Equity | Saudi PIF, Google, Alibaba | Active | Strong |
| 2 | Sesame | AI smart glasses assistant | $298M | 2 | October 2025 | $250M | Series B | Sequoia Capital, Spark Capital | Active | Strong |
| 3 | Rec Room | Social VR gaming platform | $294M | 5 | December 2021 | $145M | Series F | Coatue, Sequoia Capital, Index Ventures | Shutdown | Partial |
| 4 | Rokid | Chinese AR smart glasses company | $285M | 4 | 2021 | $160M | Series C | Alibaba, IDG Capital, Temasek-linked funds | Active | Partial |
| 5 | Mojo Vision | Microdisplay and XR contact lenses | $246M | 4 | 2022 | $45M | Series C | NEA, Google Ventures, Khosla Ventures | Active | Strong |
| 6 | RealWear | Industrial assisted reality headsets | $237M | 4 | 2022 | $100M | Series C | Qualcomm Ventures, Teradyne, Motorola Solutions | Active | Strong |
| 7 | RayNeo | Consumer AI AR glasses | $225M | 7 | January 2026 | $140M | Series C+ | China Mobile funds, CITIC Jingshi, China Unicom fund | Active | Partial |
| 8 | XREAL | Consumer AR glasses manufacturer | $215M | 4 | 2023 | $60M | Extension | Sequoia China, NIO Capital, Kuaishou | Active | Strong |
| 9 | Varjo | High-end mixed reality headsets | $171M | 5 | 2023 | $40M | Growth Equity | Atomico, EQT Ventures, Volvo Cars Tech Fund | Active | Strong |
| 10 | Ultraleap | Hand tracking and haptics | $166M | 4 | November 2021 | $82M | Series D | Tencent, British Patient Capital, CMB International | Acquired | Strong |
| 11 | Augmedics | AR surgical navigation | $144M | 5 | June 2023 | $83M | Series D | CPMG, Evidity Health Capital, H.I.G. Capital | Active | Strong |
| 12 | XRSPACE | Social metaverse XR platform | $125M | 2 | April 2023 | $25M | Series C / Strategic | Foxconn, Taiwan National Development Fund | Active | Partial |
| 13 | Sandbox VR | Location-based VR gaming | $119M | 4 | November 2021 | $37M | Series B | Andreessen Horowitz, Alibaba, Craft Ventures | Active | Strong |
| 14 | Osso VR | VR surgical training platform | $109M | 4 | March 2022 | $66M | Series C | Oak HC/FT, Signalfire, Tiger Global | Active | Strong |
| 15 | VRChat | Social VR worlds platform | $95M | 4 | June 2021 | $80M | Series D | Anthos Capital, Makers Fund, GFR Fund | Active | Partial |
| 16 | INMO | AI AR smart glasses | $94M | 5 | January 2026 | Undisclosed | Series C1 | Chengdu STI, Nanshan SEI, Pufeng Capital | Active | Partial |
| 17 | Dreamscape Immersive | Immersive VR entertainment venues | $92M | 4 | February 2020 | $51M | Series C | AMC, Bold Capital Partners, 21st Century Fox | Active | Partial |
| 18 | TRANSFR | VR workforce training | $90M | 4 | September 2023 | $40M | Series C | ABS Capital, JPMorgan Chase, Lumos Capital Group | Active | Strong |
| 19 | STRIVR | Enterprise VR training | $86M | 4 | April 2022 | $35M | Series B | Georgian, Franklin Templeton, Prologis Ventures | Active | Strong |
| 20 | Pimax | High-end VR headsets | $79M | 4 | January 2025 | $14M | Series C extension | Zhuji Jingkai Capital, Ivy Capital | Active | Partial |
| 21 | Proprio | AI surgical visualization | $74M | 4 | July 2023 | $43M | Series B | Intel Capital, DCVC, Cota Capital | Active | Strong |
| 22 | Avegant | XR optics and display systems | $73M | 3 | 2017 | $40M | Series B | Intel Capital, Razer, True Ventures | Active | Partial |
| 23 | Survios | VR game studio | $71M | 4 | October 2020 | $17M | Series D | SeAH Asset Investment, Woori Technology Investment, Samsung NEXT | Active | Strong |
| 24 | Neurable | Consumer brain-computer interfaces | $65M | 7 | December 2025 | $35M | Series A | Spectrum Moonshot Fund, Pace Ventures | Active | Partial |
| 25 | AmazeVR | Immersive VR concert platform | $60M | 7 | December 2022 | $20M | Series B extension | Mirae Asset Capital, CJ ENM, Krafton | Active | Strong |
| 26 | VITURE | Consumer AR glasses startup | $56M | 2 | 2023 | $46M | Series A | Sequoia China, IDG Capital, Bilibili | Active | Partial |
| 27 | HaptX | Realistic haptic VR gloves | $54M | 4 | September 2022 | $23M | Series B | AIS Global, Crescent Cove, Verizon Ventures | Active | Strong |
| 28 | TechSee | Visual AI support | $54M | 3 | October 2020 | $30M | Series C | OurCrowd, Salesforce Ventures, TELUS Ventures | Active | Full |
| 29 | Upskill | Enterprise AR work platform | $53M | 5 | October 2019 | $8M | Late venture | Construct Capital, Revolution, Darco Capital | Acquired | Partial |
| 30 | nDreams | VR game developer publisher | $47M | 5 | March 2022 | $35M | Series B / Strategic equity | Aonic, Mercia | Acquired | Strong |
| 31 | Interplay Learning | VR skilled-trades training platform | $46M | 4 | September 2024 | $20M | Series C / Growth | Goldman Sachs Alternatives | Active | Partial |
| 32 | MediView XR | AR surgical imaging | $44M | 3 | October 2025 | $24M | Series A | GE HealthCare, Cleveland Clinic, Mayo Clinic | Active | Full |
| 33 | Loft Dynamics | VR flight-training simulators | $44M | 2 | August 2025 | $24M | Series B | Friedkin, Alaska Airlines, Craft Ventures | Active | Strong |
| 34 | Augmodo | Spatial AI retail badges | $43M | 2 | July 2025 | $38M | Series A | TQ Ventures, Lerer Hippeau, NewFare | Active | Full |
| 35 | Wave | Virtual concert technology | $43M | 4 | May 2021 | Undisclosed | Strategic equity | Warner Music Group, Maveron, RRE Ventures | Active | Partial |
| 36 | Thirdverse | VR game studio | $42M | 6 | September 2025 | $1M | Series D extension | Nissay Capital, Mitsubishi UFJ Capital, CyberAgent Capital | Active | Partial |
| 37 | Mursion | VR soft-skills simulations | $41M | 6 | October 2022 | $5M | Series B extension | Leeds Illuminate, New Markets Venture Partners, ZOMALAB | Active | Partial |
| 38 | Talespin | XR workforce learning | $40M | 4 | February 2022 | $20M | Series C | SEEK Investments, Allomer Capital, Accenture Ventures | Acquired | Full |
| 39 | Resolution Games | XR game studio | $39M | 3 | July 2021 | $25M | Series C | Qualcomm Ventures, BITKRAFT Ventures, GV | Active | Full |
| 40 | IXI | Autofocus adaptive smart eyewear | $37M | 1 | April 2025 | $37M | Series A | Plural, Tesi, Eurazeo | Active | Strong |
| 41 | ArborXR | XR device management platform | $35M | 5 | March 2025 | $1M | Venture / extension | Mercury Fund, Cortado Ventures, Lewis & Clark Ventures | Active | Partial |
| 42 | XYZ Reality | AR construction delivery platform | $35M | 2 | June 2021 | $28M | Series A | Octopus Ventures, Cazoo, Adara Ventures | Active | Full |
| 43 | Holo-Light | XR pixel-streaming platform | $33M | 5 | July 2025 | $11M | Series B extension | Cipio Partners, Bayern Kapital, EnBW New Ventures | Active | Partial |
| 44 | XPANCEO | Smart contact lens XR startup | $32M | 2 | 2024 | $15M | Seed Extension | UAE private investors | Active | Low |
| 45 | Safe Dynamics | RF safety VR training | $32M | 7 | March 2023 | $7M | Equity / Unattributed | Undisclosed investors | Active | Partial |
| 46 | Emerge | Bare-hand virtual touch | $31M | 3 | January 2022 | $13M | Series B | Vulcan Capital, M13, Marc Merrill | Active | Strong |
| 47 | FundamentalVR | Haptic VR surgical simulation | $28M | 3 | August 2022 | $20M | Series B | EQT Life Sciences, Downing Ventures, Tern PLC | Active | Strong |
| 48 | XRHealth | XR virtual care platform | $27M | 4 | January 2024 | $6M | Venture / Strategic Equity | Asabys Partners, NOVA Prime Fund, Clearbrook | Active | Partial |
| 49 | TRIPP | XR mental wellness | $26M | 3 | June 2022 | $11M | Series A extension | BITKRAFT Ventures, Amazon Alexa Fund, Qualcomm Ventures | Active | Strong |
| 50 | Medivis | AR surgical navigation software | $22M | 2 | June 2023 | $20M | Series A | Thrive Capital, Initialized Capital, Mayo Clinic | Active | Full |
| 51 | Tilt Five | Tabletop AR gaming system | $21M | 2 | October 2024 | $14M | Series B | MK Venture Capital, Gaingels | Active | Strong |
| 52 | ForeVR Games | Casual social VR games | $19M | 3 | October 2022 | $10M | Series A | Lobby Capital, Bessemer Venture Partners, Galaxy Interactive | Active | Strong |
| 53 | Polyarc | VR adventure game studio | $18M | 3 | May 2025 | $5M | Series B extension | Hiro Capital, Vulcan Capital, Galaxy Interactive | Active | Full |
| 54 | Pixee Medical | AR orthopedic surgery navigation | $17M | 2 | February 2024 | $15M | Series B / Growth Equity | Relyens Innovation Santé, UI Investissement, Innovacom | Active | Strong |
| 55 | Mira | Lightweight AR headsets | $17M | 5 | August 2021 | $4M | Series A | Sequoia Capital, Greylock, Founders Fund | Acquired | Partial |
| 56 | SentiAR | AR cardiac procedure visualization | $16M | 3 | May 2025 | $2M | Series B-II | cultivate(MD), MedVenture Partners, TechWald Holding | Active | Partial |
| 57 | Immertec | VR real-time surgical training | $16M | 3 | January 2024 | $4M | Series A Extension | Revolution, Benvolio Group, PAR | Active | Partial |
| 58 | SideQuest | Alternative VR app store | $16M | 5 | October 2022 | $12M | Series A | GV, PROfounders Capital, Ada Ventures | Active | Strong |
| 59 | Strolll | AR neurorehabilitation software | $16M | 2 | March 2025 | $13M | Series A | IW Capital, Martlet Capital | Active | Partial |
| 60 | bHaptics | Wearable haptic devices | $15M | 2 | January 2024 | $7M | Series C | KB Investment, Korea Development Bank, Hana Ventures | Active | Strong |
| 61 | Bigscreen | Social VR and headsets | $14M | 2 | October 2017 | $11M | Series A | True Ventures, Andreessen Horowitz | Active | Full |
| 62 | XR Games | VR game development studio | $14M | 4 | July 2022 | $7M | Series B | ACT Media Ventures, Praetura Ventures, Maven | Active | Strong |
| 63 | LIV | XR creator capture platform | $13M | 5 | April 2022 | $9M | Series A | BITKRAFT Ventures, Sony Innovation Fund, Hiro Capital | Active | Partial |
| 64 | Scope AR | Enterprise AR instructions | $12M | 3 | March 2019 | $10M | Series A | Romulus Capital, SignalFire, Susa Ventures | Active | Strong |
| 65 | Virti | AI immersive workforce training | $12M | 2 | June 2021 | $10M | Series A | IQ Capital, Cedars-Sinai, Descenture Capital | Active | Partial |
| 66 | Almer Technologies | Industrial AR smart glasses | $12M | 3 | September 2024 | $3M | Seed extension | VI Partners, Kickfund | Acquired | Strong |
| 67 | Alta | Social VR game studio | $12M | 1 | January 2022 | $12M | Seed | Makers Fund, Andreessen Horowitz, Pioneer Fund | Active | Full |
| 68 | VoxelSensors | XR 3D perception sensors | $10M | 3 | January 2024 | $3M | Seed extension | SFPIM Relaunch, Qbic Fund, finance&invest.brussels | Active | Strong |
| 69 | frontline.io | Industrial XR training | $10M | 1 | April 2025 | $10M | Series A | FIT Ventures, Click Bond, Starburst | Active | Strong |
| 70 | Fast Travel Games | VR games and publishing | $10M | 4 | October 2023 | $4M | Series B | Handelsbanken Fonder, Industrifonden, Brightly Ventures | Active | Strong |
| 71 | VRAI | Data-driven VR simulation training | $10M | 5 | February 2025 | $5M | Series A | Beringea, Enterprise Ireland, Northstar Ventures | Active | Partial |
| 72 | Taqtile | AR work instructions | $9M | 4 | June 2024 | Undisclosed | Series A | BDev Ventures, Scout Ventures, 5G Open Innovation Lab | Active | Partial |
| 73 | ShapesXR | Collaborative XR design tool | $9M | 1 | August 2023 | $9M | Seed | Supernode Global, The Venture Reality Fund, Hartmann Capital | Active | Full |
| 74 | CUREosity | VR therapy rehabilitation | $9M | 3 | June 2024 | $4M | Series A / Growth | TechVision Fund, Nomainvest, business angels | Active | Partial |
| 75 | Brilliant Labs | Open-source AR glasses startup | $8M | 2 | 2023 | $5M | Pre-Series A | Tobias Lütke, angel investors | Active | Low |
| 76 | Campfire | 3D AR collaboration platform | $8M | 1 | April 2021 | $8M | Seed | OTV, Kli Capital, Tuesday Capital | Active | Full |
| 77 | Felix & Paul Studios | Cinematic VR entertainment studio | $7M | 2 | February 2024 | Undisclosed | Undisclosed | Not disclosed | Active | Partial |
| 78 | Lynx | Mixed reality headsets | $6M | 2 | May 2022 | $4M | Series A | Somnium Space, XR angels | Active | Partial |
| 79 | Immersed | VR workspace and Visor | $6M | 3 | May 2025 | $3M | Community round | Wefunder investors, Techstars, Sovereign’s Capital | Active | Low |
| 80 | Emteq Labs | Facial sensing smart eyewear | $6M | 6 | December 2025 | Undisclosed | Equity Crowdfunding | DealMaker investors, NCL, Ara Darzi | Active | Low |
| 81 | SenseGlove | Haptic VR gloves | $6M | 2 | April 2023 | $4M | Series A | Lumaux, FORWARD.one, Value Creation Capital | Active | Partial |
| 82 | Arthur | Enterprise VR collaboration workspace | $6M | 2 | October 2023 | $3M | Series A / venture | Draper Associates, Boost VC, S16VC | Active | Strong |
| 83 | Zero Latency | Free-roam VR venues | $6M | 2 | December 2016 | $5M | Series A / pre-IPO | Carthona Capital, Regal Funds Management, Thorney | Acquired | Partial |
| 84 | Sense Arena | VR sports training | $6M | 2 | May 2022 | $3M | Seed / Series A | J&T Ventures, Miton, SYNER | Active | Partial |
| 85 | Condense | Live volumetric streaming | $5M | 2 | August 2022 | $5M | Seed | LocalGlobe, 7percent Ventures, Deeptech Labs | Active | Partial |
| 86 | AjnaLens | XR smart glasses hardware | $4M | 3 | July 2025 | $3M | Seed / Corporate minority | Lenskart, LetsVenture, JITO Angel Network | Active | Low |
| 87 | ManageXR | Enterprise XR device management | $4M | 1 | December 2021 | $4M | Seed | Rally Ventures, Village Global | Active | Full |
| 88 | Glue | VR collaboration platform | $4M | 1 | November 2019 | $4M | Seed | Maki.vc, Reaktor Innovations, Bragiel Brothers | Acquired | Strong |
| 89 | RETìníZE | VR animation production software | $4M | 2 | February 2025 | $2M | Equity round | QUBIS, Innovation Ulster, Sure Valley Ventures | Active | Strong |
| 90 | Aircards | Immersive brand experience studio | $4M | 1 | August 2025 | $4M | Growth equity | Foresight Group | Active | Full |
| 91 | Nanome | VR molecular design | $4M | 2 | February 2021 | $3M | Seed / Venture | Bullpen Capital, Formic Ventures, JLABS | Active | Partial |
| 92 | Manus | XR motion-capture gloves | $3M | 2 | November 2019 | $2M | Series A | Eindhoven Capital Finance Group, HighTechXL, Startupbootcamp | Active | Low |
| 93 | VictoryXR | VR education metaversity platform | $3M | 2 | November 2023 | $3M | Seed / Investment Round | Hartmann Capital, Juvo Ventures, Tamiami Angels | Active | Partial |
| 94 | The Wild | XR collaboration for AEC | $3M | 2 | February 2020 | $2M | Seed | Oregon Venture Fund, at.inc, Elevate Capital | Acquired | Full |
| 95 | PrecisionOS | VR orthopedic surgical training | $2M | 1 | November 2018 | $2M | Series A | AO Invest, XR Invest | Active | Full |
| 96 | Bodyswaps | VR soft-skills training | $1M | 2 | March 2022 | $270K | Seed extension | Ufi Ventures, Haatch Ventures, D Moonshots | Active | Partial |
| 97 | ImmersiveTouch | XR surgical planning platform | $1M | 2 | March 2018 | $900K | Seed | HP Tech Ventures | Acquired | Partial |

This market map, featured in our XR market deck, highlights top companies and startups in the XR market
Key funding trends in the XR market
Insights
- XR funding is extremely concentrated: Magic Leap alone represents about half of the clearly reconstructible funding pool, which shows how capital-heavy flagship AR hardware can be
- The top 10 XR startups raised about $5.03B, so most of the market’s funding sits with a small group of hardware, optics, haptics, and platform leaders
- AI smart glasses are becoming a fresh XR funding theme, with Sesame, RayNeo, INMO, IXI, and Brilliant Labs showing investor interest in lighter wearable interfaces
- Medical XR has become one of the strongest vertical clusters, with surgical navigation, clinical visualization, rehabilitation, and procedural training startups raising about $440M combined
- Enterprise training and workflow startups are numerous, but most remain below $100M raised, which suggests a more capital-efficient path than full-stack XR hardware
- XR gaming and immersive entertainment remain active but fragmented, with several studios funded between $10M and $120M rather than one clear dominant software platform
- Strategic investors matter more in XR than in many software markets, with healthcare groups, airlines, telecom funds, semiconductor companies, and gaming investors appearing across the dataset
- Recent rounds in 2025 and 2026 suggest renewed XR market momentum, especially around smart glasses, spatial AI, medical XR, device management, and industrial use cases

As this chart shows, and as featured in our XR market deck, search interest in VR headsets has increased significantly
A few word about our methodology
As you can see, we built a database that ranks startups in the XR market based on their total cumulative fundraising. To create this ranking, we reviewed many sources and cross-checked information across multiple places.
Whenever possible, we prioritized official company communications, since they are the most reliable source for funding amounts. When those were not available, we relied on reputable industry sources such as TechCrunch, Crunchbase, Financial Times or Forbes (to name a few).
We excluded random blogs, unverified websites, and any sources that could not be validated.
When funding rounds were announced in other currencies such as euros, Swiss francs, Singapore dollars, Australian dollars, or rupees, we converted them into approximate USD equivalents for consistency.
Sometimes different sources report slightly different numbers, or the exact round size is not fully disclosed. In those cases, we flag the uncertainty and assign a confidence label to each startup, visible in the last column.
Here is what they mean.
Full confidence: The company’s equity fundraising history can be reconstructed completely from public sources. The rounds, dates, amounts, and key investors are clearly identified, with no meaningful gaps.
Strong confidence: The fundraising history is largely complete and reliable. There may be a small missing detail, such as incomplete investor information or a minor round with limited data, but the overall record is clear.
Partial confidence: The main fundraising rounds can be identified, but the record is incomplete or somewhat mixed. Some rounds may be missing or certain funding events may be difficult to separate clearly.
Low confidence: Public information is too limited, inconsistent, or ambiguous to reliably reconstruct the company’s equity fundraising history.
When the confidence level is too low, we take a conservative approach and exclude the company from the ranking. We don’t want to include data that cannot be reliably verified.
This reflects how we conduct all our research, including the work behind our report covering the XR market.
In a world where LLMs hallucinate and unreliable information is everywhere, our goal is simple: provide data you can trust.
If you want the full detail on a specific calculation, feel free to contact us and we will gladly explain.
Finally, know that we update the dataset once per month, so come back here if you need fresh information.

This chart, featured in our XR market deck, looks at XREAL’s strategy in XR
Related blog posts
- The most recent news in the XR market
- The most recent funding news in the XR market
- What has changed recently in the XR market?
- The evolution of funding activity in the XR market
- The main fundraising trends in the XR market
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